HELLas Crater RP Introductions

Since my last post the group has adopted a name for the crater from a real world crater that exists on Mars; Hellas. Naming it after the Hellas Planitia impact crater, obviously the one in SL is a fraction of a size of the RL one!

Finally I had an opportunity to begin my RP at the Martian crater. Its not a horribly long post because I didn’t have much time, but I got to meet most of the regulars ICly. (It also means you won’t be subjected to too much chat log, which isn’t always easy to read!)

Ava woke up in her acquired tent, wishing it was the motel room ceiling from the city, rather than tired canvas. Immediately she checks the munitions shipping package she was meant to deliver was where she left it.

Thankfully no-one seemed to have been in her tent while she slept, her weapons and the package were where she’d left them. Not that’d she’d have ever known about it if they had. The anti-tamper measures on the crate were designed to incapacitate anyone nearby for several hours,what they’d do to someone already asleep was a worrying thought.

Hearing voices outside she unlaced the tent flaps and emerged from her shelter.

[12:26:11] Ava emerges from her tent "Hi there"

[12:28:44] Sefran): looks up towards the heavily armed woman "yuh sup 'skintight' i dun think i seens yew round fore uh huh im tha Seffy an yuh tha stories er all true yup...unless yer cop then ummm yuh is all lies im innocent yuh"

[12:29:17] Ava notices there seems to be quite a bit more random furniture about since her last visit "Someone been raiding a skip ((dumpster)) for more chairs?

[12:30:40] Ava nods "Oh yes, I've heard of you, nice to finally meet you"

[12:30:53] Jadz shrugs under her blanket. "I don't know where all this junk is coming from. When it's mealtime though, lots of folks need a place to scarf. Wish they'd pick up after themselves..." She squint. "Do I know you?"

[12:31:48] Ava shakes her head "no, we've not met, I'm Ava"

[12:32:50] Sefran): shrugs "yuh who knows where this junk comes from but ehhh is comfy yup.....so wots yer deal there skintight wot brings ya to this lil slice a paradise...fortune fame wot uh huh"

[12:33:11] Ava: I was making a delivery to the city when everyone had to evacuate, I waiteda bit longer to try and get that done,so just arrived

[12:33:48] Jadz holds her blanket with one hand and slips out a hand to shake. Her fingers are stained with Martian dust. "Jadz."


Seffy and Jadz
[12:34:40] Ava shakes the proffered hand "Nice to meet you Jadz"

[12:35:13] Ava looks over as someone with very bright hair approaches

[12:36:04] Sefran): tilts her head looking a bit confused "Jadz?? huh always though yer name was bar bish....pffttt bar bish is more fun yuh" she nods several times convinced this is the best idea ever

[12:36:29] Ava takes a seat on one of the rickety chairs



[12:39:19] Ava: well to answer your suggested question, no I'm not a cop. I just tend to escort dangerous stuff so need to protect it and myself.

[12:40:15] Ava: although to be honest, on this job the package would be fairly efficient at that on it's own.

[12:40:49] Jadz scowls at Sefran, who she was beginning to like. "Could you please stop calling me that.... horn dog?" Looking up to Ava: "Good think you're not a cop; you probably wouldn't last long here if folks even got a whiff of you being one..... Package? What package?"

[12:42:16] Ava indicates yellow and grey box in her tent. "That thing, but I wouldn't recommend you touch it"

[12:42:44] Sefran): "yuh last cop i saw shot me....an fer no good reason yuh sure maybe i insulted his mother but seriously....." she looks over to jadz and shrugs "....but but....phine woteva yer Jlow now pfftt yuh uh huh"

[12:43:22] Jadz taps her chin with all of her fingers, like a kid guessing what's inside a Christmas gift. "I wouldn't dare!" She chuckles.

[12:44:15] Sefran): everyone gets a nickname ;p  ))

[12:44:50] Lunatantric comes down to the small encampment streching having her puple outfit on today...  Her movements slow and graceful as she looks around seeing the small crowd....voice soft and seductive.  "SO what aer you all up to today..."

[12:45:08] Ava points to the stasis capsule next to the tent "Well they gave me that too, to get inside if the package was opened..while I was still on the planet. So give me a chance to get in if you're gonna try!"

[12:47:32] Ava raises a hand slightly in greeting to the woman with the bright hair "Hi, I'm Ava, just making introductions"

[12:48:24] Jadz stands to greet Luna and shuffles over to her. "Just waking up and gossiping with Sef. And meeting some new arrivals." She points inside Ava's tent. "Can I shake it?"

[12:48:34] Sefran): "ya know there skintight tellin me i cant open tha box is like puttin a big shiny red button in front me an tellin me NOT ta push it....im totally gonna push that button yup jus ask Jlow here she tell ya yup.....sup purple hows yew taday"

[12:51:33] Ava: Well, yes I know saying "Don't touch" is like an invitation to some. But in this case..if you want to keep breathing..

[12:52:49] Sefran): nodsnods "jus nother grrl keepin a tight lid on her 'box' yuh been there skintight uh huh i feel yew yup"

[12:53:50] Ava: At the depot we call that model the Paranoia box. If the wrong handprint tries to open it, you get a lethal electric shock.

[12:53:53] Lunatantric smiles pulling Jadz close and gives her a soft kiss on the cheek and looks over at the other two and to ava in particular.  "I am Lunatntric..one of the muses here....a pleasure to meet you."  Voice is soft, secuctive yet carries a deep edge to it...not evil but very dangerous.
 
Luna joins us
[12:54:37] Ava looks at Jadz "you want to share my tent? We only just met"

[12:55:26] Lunatantric: Well if she is oging to your tent i come with her.

[12:55:53] Sefran): laughs to herself "preach sista i knows all bout tha paranoid 'box' yuh gotta wrap it fer yew tap it yup"

[12:56:01] Jadz leaning against Luna. "I meant shake your package. But yes, I agree - I wouldn't let Sef here anywhere near your 'box'."

[12:57:08] Ava smirks "maybe another time, Jadz"

[12:57:28] Jadz suddenly embarrassed. "Easy folks, the sun is just coming up. Who wants breakfast..." She goes behind the counter. "Ava, mind asking who the package was for?"

[12:58:01] Ava: Well you're free to go touch it, just let us all get out the range of the cloud of intoxicating gas first.

12:58:04] Jadz turns on the propane stove and cracks some eggs.

[12:59:57] ViçṮФЯiâ: hi

[13:00:14] Lunatantric laughs a bit seeing how easily jadz is embaressed and looks to Ava and walks over to her leaning down and whispers to her slowly...before moving to help jadz.  "Well my time is a bit messedup...its lunch for me.."

[13:00:30] Sefran): "wait?.....we still talkin bout tha box now cuz this really startin ta sound like my nights stent wiff tha weird boi (cypher) yuh toxic gas and shackin 'packages' uh huh.....an yew should gemme a chance ta shake yer 'box' Jlow might be good fer ya yup"

[13:00:46] Ava shrugs "for all I know it could be someone in the camp. I don't have a name, or know what they look like." taps her eye augment "this thing knows what they look like, so when it spots them, I'll know"

[13:02:08] Jadz lifts her blanket up and over her head and hides her face after Sef's suggestions. She scrambles eggs blindly.

[13:02:18] Ava: But given the lengths the recipent went to for most secure package, which ain't cheap, I doubt I'll find the recipent around here.

[13:02:23] ViçṮФЯiâ: look from onr to the other talk trying to put it all together .. " what box of gas ? .. did some thing happen

[13:04:33] Sefran): points towards the yellow box in the tent behind her "yuh Vicvic thats a no touchy box er somethin we gotta stay away from it or we all die or something dunno.......REALLLLYYYYY wanna open it though ughhhh"

[13:04:39] Ava: Oh hey there Vic, the gas is one of the anti-tamper features on a package I was meant to deliver

[13:05:01] Lunatantric: you know jazzy..your sooo cute when you blush like that.

[13:06:45] Miss Balan Sichao (Terra Goulet) yawns and stretches, "Good morning crater crew."

[13:06:59] Jadz stomach drops. "I can't help it!" She scratches the bottom of the teflon pan with her spatula vigorously, scrambling the eggs.

[13:07:21] Ava turns in her chair to the sound of another voice "Hi

[13:07:22] Lunatantric looks over to B as she walks out and smiles.  "Hey there B...how are you doing today."  turns back and hugs Jadz..

[13:07:57] ViçṮФЯiâ: hay

 

Helix Evacuees Camp

A few of the more active members of the Helix community got together and set up their own RP location.

Fortunately my single RP at Helix had made enough of an impression I was invited to join them.

The rough story, (which is still a work in progress), is that there was a disaster of some kind and the city was evacuated. The RP is in a crater where one of the groups of evacuees ended up, here’s a few pics of the small but intruiging place:

For some reason I never really feel part of an RP group til my character has somewhere to sleep. Some space was cleared for me to put up a tent:

My new home on Mars. Quite a step down from the cheap but comfy hotel room in Helix.

I shall see where the story goes next, I really have no idea, but often they are the best kind of stories!

Helix City – RP Begins

I paid another visit to Helix City, following up on my previous Helix City introductory review post.

I looked around at their various rentals they offered. If I was going to be visiting, I really needed at least somewhere safe to retreat to if the streets got too dangerous.

I opted for the cheapest option, which was a room in a hotel. I figured it was also quite realistic approach. Finding some temporary accommodation when new in town, makes more sense than renting a big apartment if you’re not sure how long you’re staying.

My new room in Helix City, standard hotel room layout with sci-fi tweaks.

I then went for a bit of a wander to see what was in the immediate vicinity. I found a small back alley place where some of the locals were hanging out.

I introduced myself and reacquainted myself with the woman I met on a hover bike on my first visit. They invited me to sit and have a drink with them. So I joined them and we chatted.

The locals. My new..friends?

I was asked the obvious questions of what brought me there. I hadn’t thought too much about my story at Helix yet so I recycled one. I adapted the ‘bounty hunter’ approach from my RP at Liddell Correctional Facility to fit the scene. I said I had been pursuing a bounty and had the tables turned on me, I was now the one being pursued. Hiding out in the crime – ridden Martian city made sense.

I padded this out when asked how I’d come to be a bounty hunter, I said it was a matter of dishonourable discharge from service, although I did not clarify *which* service and politely declined to expand on the “why?” because I had just met them all.

Overall a good beginning to a promising RP story.

Lydius City Inn and Tavern

In a previous post I visited the Tavern outside the walls and another time I had explored inside the city with potential plans to move there.

The decision has now been made for me however, the forest homestead is closing due to funding issues. So everyone based there is moving to the Lydius region, which is Full region rather than Homestead.

So I paid another visit to the City to explore housing and character role opportunities.

So I approached the gates of Lydius to find them surprisingly open and a guard sleeping in the doorway.

Sleeping guard at the open gates

I stated my business and intent to find new lodgings and perhaps run the Inn or Tavern. When I mentioned I already had girls that could work in there in various roles,(which is true I’m still in contact with a couple of them from my old Tavern) he seemed very interested in showing me the places.

The potential issue here however is the differences between an Inn and a Tavern in Gorean lore. Lydius is a BTB (By The Book) region, meaning it’s supposed to stick strictly to the lore.

In Gorean lore the only females you’d find in a Tavern would be those on their knees serving drinks, dancing mostly naked, or on their backs in curtained-off alcoves. Taverns are basically male-only drinking dens. So having a female proprietor would be most irregular.

The Tavern is nearest, with the Inn at far end.

On the other hand an Inn is a much more respectable establishment. More suited to providing accommodation to visiting merchants or similar.

Inside the Tavern. The Inn is pretty much identical.

Neither place is currently used often, mainly due to lack of proprietor and serving girls.

I have to decide if I want to take on the role of innkeeper or not. It may be dependant on the availability of my former serving girls, (or recruiting new ones) since no place can be run properly without them.

Helix City

Helix City is a Cyberpunk role play region with a bit of a difference. It’s not on a futuristic Earth, Earth is dying, it’s on Mars.

At first glance it appears to have taken inspiration from the likes of Blade Runner. However on reading the information/rules notecard at the arrival area, they insist most adamantly it’s not the case:

This is not Blade Runner, nor is it The Fifth Element, nor The Expanse. This is Helix, and the story is yours to write.

They do have their own lore (read it here) and want to keep to it that way, which I think is great. The ethos of “the story is yours to write” sums up role play in SL for me. So robots, cyborgs, appropriately dressed humanoids all welcome. However they’re quite clear about other Canon appearances, so don’t turn up in a Starfleet or similar uniform. I think it boils down to them wanting you to make an effort to make your own story, not copy a movie or series you liked.

Helix arrival point

I had already put together an outfit that I’d assembled from purchases at Fantasy Faire and recently from the Cyberpunk event. After finishing reading the rules, I added a combat utility belt and a leg holder gun!

Tooled up after reading the rules

Police intervention is rare, but swift and relentless. Muggings, brawls, and prostitution are some people’s forms of employment. Carry a weapon and keep your cash stashed.

So once I was ready, it was time to explore. Straight through the entrance portal takes you into a car park and taxi ranks like you would find coming out of an airport or transit hub, but we are not on Earth, this is Mars.

The city skyline from relative safety of the carpark

The general atmosphere is dark and foreboding punctuated by neon lights. You do get the feeling you’re in the set for one of the movies they claim not to be like, but I guess dark sci-fi can only have so many variations, it’s the storyline behind it that’s different.

Ava stepped out of the carpark onto the street and sees signs for various establishments, some in English others not.

She turns off the main street immediately, that’s a place you’ll be seen and that can be dangerous for a new arrival. She walked through an open courtyard area promptly not wanting to be in the open too long until familiar with the area.

Open courtyard that’s far too light for comfort

She hears a sound behind her and steps quickly into the shadows out of the neon glare and finds herself hidden by a tree of all things. Briefly wondering how it could survive without much sunlight while she waits to see if her would-be pursuer passes by.

Steps into the shadows to watch for her possible stalker

A young blonde woman walks past heading the way Ava has been going. Judging by her appearance she wouldn’t be stalking anyone, more likely to be stalked. She wore just shorts and a light top, definitely not the attire of a sane person around here.

My harmless pursuer

Ava proceeded on her way towards what appeared to be a bar or club by the name of “Kink”. Possibly disreputable but probably a good place to get information if there were any patrons at this hour. Unfortunately the place was empty except a bored looking pole dancer.

The club was empty except for a lone pole dancer

As she pondered where she might head to next, the blonde approached Ava looking somewhat lost.

The lost woman approached

Ava took a seat at the bar, keeping an eye on the room in the reflection in the glass behind the bar. She asks the stranger if she’s alright, since she doesn’t look it.

There then followed a discussion between them that reveals the girl is a stereotypical “daddy’s little rich girl” who’s had her allowance cut off. She’d thought she might go for a jog while the ship she arrived on was refueling. That explained the attire but not the lack of sense that made her think it was a good idea. However she was now wandering the streets because the ships captain had left without her. We RPed for a little while before she had to go, possibly the beginnings of a good storyline here.

Ava left the woman in the bar with a suggestion that maybe she take up pole dancing to raise cash. Heading warily through the streets she sees evidence of various Earth cultures and some she isn’t sure about.

A Dune reference perhaps..

She steps into the alcove of one and sees writing on the door suggesting the place is definitely not open for business. Whatever Spice might be.

Clearly they don’t want visitors

Further exploration has Ava a little turned around, while she tries to retrace her steps, she doesn’t notice a hover bike approach.

The bike lands in front of Ava

Ava steps off the gangway she had been crossing back onto solid ground. While the rider doesn’t at first glance mean her harm Ava remains wary.

The female rider asks if she is new in town and needs somewhere to stay, mentioning she knew of a half-way house. Ava thinks of the blonde she left at the bar and answers “I’m fine for now myself. However I met someone earlier that could definitely use that kind of help.” She continues as she puts a little distance between them, “I’ll go find them again and send them your way, or maybe bring them so they make it safely.”

I definitely like Helix City and will be back to RP when time allows. I must admit while I was exploring the region, having just read the summary of their lore, the advertisements in one of the films on their not list was on a loop in my head. “The off-world colonies, a chance to begin again.”

However once I read the extended lore on their website while writing this, its a film that isn’t on their list that came to mind. A film in which it was ancient aliens that built the tech to make the Martian environment breathable, not Earth corporations. I like the Helix version of the scenario better though.

But I digress, I’ll be back there again to followup on those RP leads and I’d recommend people check the place out too. Just remember to grab the rules notecard and read it before entering.

Helix City arrival point: http://maps.secondlife.com/secondlife/Helix/37/235/41

Website: https://helixsl.wixsite.com/home/

Outfit credits added HERE

Liddell Correctional Facility – The Zap-Zap chair

A while ago I applied to RP at Liddell Correctional Facility (LCF) which you can read about in this post.

They didn’t technically accept my application, since the character role of Bounty-hunter was unsustainable. However I was able to participate in a storyline into which my character would fit: they had a mass escape.

My story centred around the tracking of an inmate by the name of Jessica May.



In the process of her escape she had taken my friend Megan Sommers, a prison guard, as a hostage.

Sergent Megan Sommers

I went to the prison to offer my services in locating Jess and Megan, they were both very keen on the idea OOCly.

Now I’ve recently tried to not use too many chat logs in my posts, they can be tedious to read, but I will include some here in places as well as summerising.

RP Scene 1: Tracking
At the prison I met with an officer by the name of Frank Timberwood l and played out using some information from him and one of their computers to locate the GPS on Megan’s phone and her car, since Jess had conveniently for me, used that as her getaway vehicle.

[01:32:02] Ava Delaney looks around for a bell or buzzer to get someones attention,finding none  she calls “anyone here?”

[01:32:53] Ava Delaney turns and sees an officer outside the glass doors to the yard

[01:33:00] Frank Timberwood leans against his car reading his recent reports. He then gazes and puts his attention on a stranger at the desk. He opens up the door and walks up to her “Hello there, is there a problem?”
[01:34:57] Ava Delaney smiles “no problem, in fact I’m here to help” holds out her Bounty hunters licence ID ” I believe you’re missing a few of your..guests?
[01:35:26] Ava Delaney : name is Delaney, Ava Delaney.
[01:36:51] Ava Delaney : I also have this “reaches into a pocket and holds out a letter on LCF headed paper requesting her assistance
[01:37:46] Frank Timberwood nods as he sees that she’s a bounty hunter “Hmm, yes we do. You must be the bounty hunter I heard about.” he says seeing the paper “Well, welcome aboard on the manhunt.”
[01:39:30] Ava Delaney smiles “Thankyou, now the papers didn’t reveal which officer was taken, but given the fact she’s not answered her phone since the escape..it was Somers wasn’t it?”
[01:40:05] Long Range: Vadik30 Resident [46m]
[01:41:32] Frank Timberwood nods “Yes, it has come to our attention that a certain Jessica May has her at the moment. We don’t know her location, yet.”
[01:42:52] Ava Delaney : Damnit. I knew her attitude would get her in trouble one of these days, or just being in the wrong place in here I suppose.
[01:43:04] Ava Delaney : Well I can help with locating her, she and I have been friends for a long time, since we both do dangerous work, we put certain measures in place.
[01:44:51] Ava Delaney : Can you get me the contents of her locker? Or let me see it?
 
[01:45:16] Frank Timberwood raises an eyebrow and nods “Sure… Follow me.”
[01:46:07] Ava Delaney : Which ones hers?
[01:46:19] Frank Timberwood points at one of the lockers “It’s the third one, it has her name labelled on it.”
[01:47:54] Ava Delaney goes to the indicated locker and opens it and starts to rummage
 
I search Megans locker for clues
[01:49:27] Ava Delaney goes through various items, purse, civvie clothes but something is missing..and turns back to the officer “No phone”
[01:50:16] Frank Timberwood folds his arms “It might be in the car that May took to escape with Sommers… I think it was Sommer’s personal car or maybe Sommers has it with her.”
[01:50:47] Ava Delaney : well she wouldn’t have left home without it, so yes, she must have left it in her car..that should make this a bit easier
[01:51:35] Ava Delaney : if the battery has held up, it’s been a few days since the escape
[01:52:06] Frank Timberwood nods “But why do you need the phone? Don’t you have her number?”
[01:52:20] Ava Delaney : but if not, I’ll locate the car, but I’ll need some info from you for that
[01:52:36] Ava Delaney : Sorry, I didn’t catch your name..?
[01:53:09] Frank Timberwood : “Officer Timberwood, but you can call me Frank.”
[01:53:56] Ava Delaney : Thankyou Frank, well the phone should be traceable if there’s any juice left in the battery.
[01:54:47] Ava Delaney : or if the inmate was dumb enough to charge it
[01:54:52] Ava Delaney : or use it
[01:55:47] Frank Timberwood nods “Which she probably has used. Which is dumb for her but good for us.”
[01:56:22] Ava Delaney : indeed, can I use a computer here?
[01:57:18] Frank Timberwood points towards the desk “Sure, you can use the ones on the desk.”
[01:57:40] Ava Delaney : despite being friends Megan obviously didn’t want nosey old me tracking her wherever , but I can if needed.
[01:57:53] Ava Delaney heads out to the reception area
[01:58:12] Frank Timberwood opens the door “Use the one in the middle, that one is mostly used to track suspects down.”
[01:59:54] Ava Delaney takes a set then realises the pc is obviously locked “can you login so I can get a broweser up?
[02:00:51] Frank Timberwood goes towards the computer and types in the password to login to the databases “There ye go, if there’s something… Ask me so I can be a bit of an aid to you as well.”
[02:03:50] Ava Delaney types in a seemingly random address into a web browser that’ blank apart from a single text entry box and types in a code, taking her into another page of input boxes. She turns to Frank, need a few details, they might seem random, but dhe changs them regularly.
[02:04:11] Ava Delaney : Can you remind me her badge number?
[02:04:47] Frank Timberwood : “From who exactly?”
[02:05:27] Ava Delaney : sorry,Megans officer badge number
[02:06:01] Frank Timberwood : “Ah yes, I think it was…” he gives out Sommers’ badge number
[02:06:25] Ava Delaney enters the code
[02:07:10] Ava Delaney : “And she had locker number 3..” enters that in a box
[02:07:36] Ava Delaney : She didn’t want me using this uless I’d actually been here and spoken to someone, i.e. a real emergency
[02:08:21] Ava Delaney : last question, which inmate would Megan consider the most dangerous?
[02:08:44] Ava Delaney : you know them I don’t obviously
[02:09:56] Frank Timberwood he scratches his head “That’s a tough one… I would say Jessica May as I’ve heard that she is a corrupt officer and a manipulator.”
[02:12:01] Ava Delaney the name in and hits Enter. Two sets of co-ordinates appear on the screen. One labelled Phone, the other Car. Turns to Frank.
 
Using prison computer to find Megan
[02:12:27] Ava Delaney : There we go, somewhere to start
[02:13:39] Ava Delaney : I did  say “certain measures”
[02:13:53] Frank Timberwood : “Alrighty, that’s good. So what now?”
[02:14:13] Ava Delaney : Now, I go hunting
[02:15:01] Ava Delaney taps the co-ordinates into her phone and closes the page.
[02:16:01] Ava Delaney : You have a spare radio I can borrow? So I can tell you where to send the van?
[02:16:56] Frank Timberwood takes out his radio and hands it over “Here ye go, I bet you know how to use it right?”
[02:18:17] Ava Delaney smiles and nods “Yes, thanks” and stashes it inside her jacket. I’ll be off then, hopefully next time we meet I’ll have Sommers and May with me.
[02:19:31] Frank Timberwood nods “Take care my friend, Jessica May is a dangerous woman.”
[02:20:08] Ava Delaney smiles over her shoulder as she heads out the door ” So am I”.

 

RP Scene 2: Hunting

The location of Megan’s car was in a rather rundown part of town, the only place showing any signs of life was a tatty looking bar with a couple of probable prostitutes loitering outside.

Megans abandoned car
I found Jess in the bar

Unsurprisingly I found Jess inside having a celebratory drink enjoying her newfound freedom, but no sign of Megan.

Jess hadn’t thought to leave the car somewhere further from where she might be found. This confirmed what I’d been told, that while Jess was  psychotic murderous bitch, she wasn’t too bright.

(I should clarify here for those not so familiar with RP, that I am referring to the fictional characters described personality, created by their typist. Most definitely Not calling the real-life person behind the keyboard stupid.)

There followed an inevitable confrontation in the bar where I was too bold and ended up taking a gunshot in the chest as a result. Thank heavens for modern bullet proof vests.

Jess bolted out the door and met an accomplice, by the time I was up on my feet and able to pursue the pair of them had quite a head start.

I came in sight of them again near the waterfront where they were already in a boat, seems Jess might not be so smart but her unknown accomplice was.


I fired a few shots at them but I couldn’t risk killing Jess because I didn’t know where Megan was and the boat was too small for her to be onboard.

So I made a call on the radio I’d borrowed from officer Timberwood to update him and suggest they call the coastguard to follow them.

[06:25:15] Ava Delaney stands on the rocks looking out over the harbour as her quarry escapes. She takes out the radio she got from Frank and switches it on “Calling officer Timberwood, this is Ava Delaney. I have an update on Jessica May. Over”

[06:26:49] Frank Timberwood takes out his radio and responds “This is Timberwood, loud and clear, over.”
[06:30:06] Ava Delaney : I found Sommers car right where I expected it to be, jumpsuit in the backseat and signs of blood. Found May at a close by bar but she took a shot at me and slipped past me.
[06:30:29] Ava Delaney : She has an accomplice tall unidentified blonde male
[06:31:14] Ava Delaney : he had a boat waiting
[06:31:43] Frank Timberwood : “Do you need a medic to come to your location to heal that shot?”
[06:32:57] Ava Delaney : Negative, I was wearing a vest, so just gonna be sore and bruised. They were last seen heading west at Morelock Point
[06:33:24] Ava Delaney : Better notify the coastguard
[06:34:02] Frank Timberwood : “Do you need backup, or any assistance?” he hears her mentioning the coastguard “I’ll notify them to check the west side of Morelock Point, over.”
[06:37:18] Ava Delaney : “I’m fine for now, I’ll call you again when I have more information, for now I’m going back to that bar and search around for signs of Sommers. Over”
[06:38:17] Frank Timberwood : “Alright, take care, Ms. Delaney. Over.”
[06:41:03] Ava Delaney : “Thanks, Timberwood. Delaney out”
[06:41:19] Ava Delaney stashes the radio safely away


That unfortunately became the last part of the chase I was able to play out, but not the end of the story. Due to a combination of timezone differences and the inconvenience of the Christmas holidays, I was unable to make it to the locating Megan or the Capture of Jess stages of the storyline. Which was very disappointing.

However I did make a visit to Jess at the prison after her capture. When I was supposedly dropping off an application to become a guard at the prison, which never happened, but also to gloat a little. Although obviously I was not too pleased about getting shot, I conceded that I was pushing my luck in the situation  resulting the damage to my rather expensive vest.

As you may have seen from Jess’s prison record above she was a Death Row inmate. This meant her escape and subsequent re-capture didn’t really change her sentence, just delayed it a little while. I was unable to attend the event but I have some pictures taken on the day, provided by Jess. You can see however that they are quite thorough and take it very seriously.

The original date scheduled for her execution was 16th of January 2020, in the end the (Roleplay) Death of Jessica May by electrocution (or “zap-zap chair” as the group call it) happened on 15th of February 2020.

Jess has since created a new character to play at the prison, which is fairly common in these situations. The new character may well have a different temperament, attitude and definitely a different appearance. Just as an actor plays a character in a movie or play.

Exploring the outskirts of Lydius

I headed to Lydius again to try and give it a better explore and see if I could meet anyone new. This time I opted to enter via the safer seaward side (docks are always safezones in SL Gor).

Arriving at the Lydius dock
A glance back out seaward
The dock gate

This way I might explore in relative safety.

Beyond the dock gate I found quite a sizeable area of land

The city gates in the distance
A glance to the Left..
A glance to the Right..

I headed for the gates of the city, but they were unsurprisingly locked.

Knock, knock..no-one home.
The building I saw in the distance was a Tavern

Since there was evidently no-one home I decided to explore the other buildings in the area, one of which turned out to be a tavern.

Inside a girl was dancing for her Master

I went and introduced myself and joined him in a vacant chair

Introducing myself



His girl by the name of Roxanne, made me a drink while I chatted with the man,Dirk.

Served a drink by Roxanne

I talked with him of where I was based across the river and of my recent encounter at the other city gate. He told me of who I might contact to get a key to the city gates and that there were homes available inside, so I may consider that.

He then escorted me safely to the city gates since he was returning to his home inside.

Dirk wishes me safe paths at the gates of Lydius

A risky reminder and a timely encounter

As I mentioned in my last post one of the risks of being female in SL Gor RP is the risk of being captured. I experienced a prime example of this very recently.

To the rear of the tavern building I’ve adopted is a bridge leading into the woods.

Crossing the bridge takes you into the next region over and through the woods is a path leading to a city, by the name of Lydius.

Crossing the bridge takes me into the forest
As I go over a stream I catch my first glimpse of the city

Previously I’d had a look around but not RPed with anyone there, however my friend Sigmond the Healer is based there.

I could see on the map there was someone there at the back of the city, so I thought I’d go knock on the door and say hello.

The gates of Lydius

However while I was stood knocking on the gate, someone came up behind me. I turned to greet them and it transpired they did not have my best interests at heart. Below is a transcript of the RP.

[04:40:51] Maddock Bracken (maddock) found himself in the company of fortune this day . . a lone woman inside the gates could be a challenge . . but here, he found one outside the gates, alone and unknown . . he closed upon her, thick dark hands reaching to grasp her
 
[04:43:26] Ava Delaney (avadelaney) takes a step back ” looking at his outstretched hand “What are you doing? I’m not some wench you can lay your hands on, I live in the fort just to the north”
 
[04:44:47] Maddock Bracken (maddock) paces her as she steps back . . the firm gate and stone wall soon making itself a barrier to her escape, leaving her words unanswered, he locked a firm grip upon her arm
[04:45:39] zCS # [Mod] Estinie Resident [RP] logged into the region.
[04:45:40] Long Range: Estinie Resident [94m]
[04:46:43] Ava Delaney (avadelaney) thinking since she’s agains the gate she may as wel try getting someones attention again and hammers the wood “Anyone home!”
 
[04:47:02] East Gate Door L shouts: AvaDelaney Resident knocks loudly at the door ♫
 
[04:47:33] Maddock Bracken (maddock) grabs the other arm, pulling them behind her, he wrenches them into the small of her back ..  drawing out rope
 
[04:47:46] Ava Delaney (avadelaney) shouts: Anone Home in there?!
 
[04:47:50] Rurik (Estinie) shouts: Coming!

 

My assailant (picture taken after the fact)



As soon as Rurik announced himself, my would-be captor departed with great haste. No exit RP, like maybe “hears the voice of the guard and backs away” or something, he just ran. Given the contents of his profile he only had capture and more on his mind. This is the kind of behaviour that gives Gor RP a bad reputation.
To say I was fortunate in IC terms that Rurik came along is quite an understatement. Because despite his dubious intentions, my would-be captors actions would have been legitimate in the RP setting.

Rurik let me inside and I breathed relief when the door shut.

I was once captured when I was new to Gor, it wasn’t much fun, but was a bit of a mix up due to my newness and was resolved rather promptly. It was shortly after that time I switched from playing a fair-game panther girl character to Free Woman Inn keeper.

While my assailants RP was mostly legitimate it would have been debatable. Free Women in Gor have a high status and given the location, he was being very reckless.

For a comparison to the real world, it would be something like abducting a minor celebrity from outside a police station at gun point when there’s a SWAT team inside. That’s the level of nerve (or stupidity).

That’s not my ego regarding the value of my person, it’s based on the way Free Women are depicted in the Gor book series. Here are a few quotes to illustrate my point:

“A free woman is inordinately precious. She is a thousand times, and more, above a mere slave.” (Players of Gor, p.92)

“For example, there is no higher person, nor one more respected, than the Gorean free woman.” (Hunters of Gor, p.311) 
 
“A free woman may often make a man angry with impunity, she being lofty and free, this latitude is seldom extended to the slave.” (Blood Brothers of Gor, p.221) 
 
Additionally a comment from a Gor Reference site:
“Free women are rarely raped unless it is leading to their direct enslavement. Even a Slaver who enslaves a free woman will treat her with courtesy until she has been branded.”
(Taken from this page on Gor-now.net)
 
So as you can see, my assailants actions were questionable at best.

The search for friends: Into the Jungle

The next stop after the Ikeri became surprisingly convoluted. I intended to visit the camp of a tribe I had known as the “Veck ‘En”, however as with other places, the landscape had changed quite a bit. I followed the path from the arrival point, but I ended up at waterfront.

Following the path lead to a dead end

It’s common for a trade area with a bell being what you arrive at first when approaching such a camp. I could see where it was but there was no immediately visible way of reaching it without getting wet. However the camp was clearly empty.

I found the trade area, after some wading

So at this point what I had intended to be an IC (In-Character) meet with whoever may now inhabit the camp, became an OOC (Out of Character) tour of the nearby regions.

An old friend by the name of Angel was in the nearby camp of the Wa Ngao, she TPed me across to her.

Angel introduces me to Petra

She then took me on a tour of the nearby places, given my character history as a Tavern Keeper, first stop was the Drunken Oak Tavern. Accompanied by a not-so-suble “which is currently without a keeper” remark which I found rather amusing.

When I posted my Tavern Fire RP (which can be found towards the end of Part 1 of my Gor story) via Notecard among the SL Gor community I had a number of offers of Taverns that were in need of keepers. So it shall be interesting how many I get as I attempt to re-connect with people.

The Drunken Oak

Which was surprisingly spacious inside and with multiple levels.

Then we passed through her tribes territory

Underground..

Overground..

Wandering Free..until the borer at least

Until we came to a border crossing in to the neighbouring tribes territory, the Sa Jesuil.

 

By this time I admit I was rather lost, the camps and a trading station cover 4 regions in a 2×2 square layout. The paths in between the various camps zigged and zagged in an irritatingly pointless fashion, except perhaps if they were like that for defensive purposes I thought. When I queried this, I found out that a lot of the areas were non-combat, RP only.

Once we were out of the maze and back to one of the docks, there was a sign, showing which areas were combat or RP areas.

A much needed map

I think to do this place with it’s numerous and varied inhabitants justice and make sense of it, I shall have to return. Next time however starting from each of the 4 regions landing points. The fact it has large RP-only areas quite appeals to me, since one off-putting thing about Gor RP for me is the constant risk of capture. For many players in SL Gor combat,raiding and capture RP is their main draw to it,but not for me.

The search for friends: The Ikeri

Following on from my last post I’m continuing the search for my friends and allies. First stop was the Ikeri tribe and their En (leader, Gorean term for First) by the name of Sky.

On my second attempt to visit there was one of the tribe bonds met me outside.

I am met at the gate by a bond

She invited me inside and we talked for a little while as she served me a drink.

Chatting to the bond girl

She was the only one there at the time, though it was quite early in SL time, so I went and returned a little later. When I returned the place was lot busier.

Inside the Ikeri camp

Third-time-lucky, Sky was around this time

Sky, En of the Ikeri tribe

I chatted to her and the other huntresses as the place began to fill up fairly quickly.


I had quite a surprise however, there were two bond girls and the second turned out to be one of the friends on my list of people to track down! It turned out that shortly after my tavern burned the nearest tribe, of which she was a member, disbanded. She was captured by one of the Ikeri and liking the place, she stayed.

The bond girl (in blue) with the brown hair turned out to be my old friend, Tara!

I stayed around and chatted for a little while, surprised at how many were appearing, but there was mention of an incoming raiding party, so I made a hasty exit so as not to be caught up in the fighting. Although given the number of panther girls in the camp, I’d probably have been quite safe sat in one of the huts while they fended off the intruders.