I was scrolling through the SL Destination Guide and I was finding lots of seasonal places, quaint Christmas themed locations and the like. Then I saw New Frontiers which looked much more my kind of place.
The arrival point takes you to a raised platform with a number of Staff and Management online status boards as well as consoles which provided links to online resources.
It also has the regions HUD vendor, but unless you knew what you were looking for, you might miss it.
It wasn’t til I read the Starter Guide which has an image of the vendor located in a past incarnation of their landing point that I spotted it.
Anyway I carried on exploring without the HUD on my first visit. Down the steps at the opposite side of the platform, thier lore is quite detailed and there are a number of Factions your character can join.
There are TP doors to either side of the staircase, I took the one to the left at random.
I head into town to have a look around, the usual things are to be found, a bar and some other buildings as well as paths out of town.
Since the bar was deserted at that hour I headed out of town, which took me onto a forest trail.
After a short walk I came across a building that was clearly the headquarters of one of the Factions mentioned at the arrival point. So proceeding with caution I went to explore.
To the side is another building I thought I’d check out first, this seems to be some kind of meeting room, so on into the main building I went.
Clicking the red square in the middle of the main door takes you inside to a cave-like tunnel, which leads to a 3-floor lift.
I hit the button for the 2nd level to begin my descent. Finding nothing of interest there I hit the button for level 1, which was more promising.
Down to Level 1..
On level 1 there’s a locked door that obviously lets you into the Factions HQ proper. I’ve seen these locks in SL before, presuming this one is the same,the combination pad is functional and you need the combination to proceed. So that brings this particular exploration to an abrupt end for now.
If you like Sci-Fi roleplay this looks like a very promising place to try, or just to explore and photograph. I only tried one of the TP doors from the arrival room, so there’s plenty more to explore that I haven’t covered.
As promised I approached the greenhouse area intending to visit Penny, as I said I would at our last meeting.
On arrival I see Seffy perched on top of the chicken coop and a couple strangers in the vicinity. There’s a man next to Penny outside the greenhouse and a woman by chicken coop.
The woman is talking about how roast chicken was appealing. Seffy pointed out that unfortunately despite wanting fried chicken, she’d been told they were more useful as a supply of eggs. I agreed with that after offering greetings to all.
Penny doesn’t make any introductions of the strangers to me,which seemed odd. However listening to their conversation I gathered she was still trying to find out the man’s name and he was being evasive.
I notice someone come up behind me and move towards the greenhouses so they’re not directly behind me. Not taking in their appearance at that point, just they were very large in stature.
Moving on into and through the greenhouse building, I had a look around while listening to the conversation between the first man I’d seen and Penny. By the time I’d emerged at the other end of the building it was revealed he wished to be addressed as “Sharke”.
The unknown woman blurted out a barely understandable sentence before leaving the area hastily. Evidently not comfortable with the growing number of strangers around.
As I emerge from the greenhouse I’m now facing the stranger that had come from behind me, he’d come closer. I could see another reason the woman may have bolted. He.. presumed from stature, was not human. Humanoid in shape but his head was elongated and his skin appeared leathery.
So I ran a scan with my optical implant. Originally intended for detecting dangerous goods in packages, I’d had a few upgrades made to it. The result showed that the outlines of internal organs seemed to be in the right places for a human, so maybe he was once? I’d noticed his pistol with my regular eye already, the scan revealed just some spare ammo in his long jacket and random stuff in his bag.
Out of curiosity I did the same scan on the other guy, Sharke, talking to Penny. That brought some interesting results. I hadn’t noticed his hands weren’t completely flesh, he’d had quite a few augmented upgrades too. He noticed what I did and didn’t seem to comfortable about it, but made no verbal comment. The conversation revealed that both of them were in need of shelter and that Sharke was in need of a medic and a technician for his hands.
I told him we have a bot-shop so fixing his hands wouldn’t be an issue and we had private accommodation in old shipping containers. Penny chimed in with more information on a shelter and medical facilities. At this point the non-human announced that he was a medical doctor. It crossed my mind that may explain is current appearance, an experiment gone wrong perhaps…or right?
Penny took them over to the large building opposite, that she referred to as the “Church”. I’d just thought of it as a hall or barn, since it contained mostly medical and droid repair equipment.
I followed them over at a distance. Sharke made the gentlemanly gesture of indicating I enter ahead of him, but by the time I caught up he’d gone ahead. I slipped in quietly and leaned against the door frame briefly before taking a seat on an old folding chair, since I had not much to contribute to the discussion at the time.
Penny was trying to get the Doctor to fill in some paperwork, which seemed a little ludicrous given the circumstances. But I figured this was Ellie’s domain and being an android it made sense she’d want everything orderly.
Penny then made her departure to go tend to the greenhouse and feed the chickens, I followed her out, leaving the Doctor and Sharke talking I bade them farewell.
Following up on my post “The AMZ Delivery Lady“, Ava is surprised to encounters the recipient of the package she had been supposed to deliver weeks earlier.
Ava exits her storage crate home and crosses towards the group gathered near the buildings and greets the group
[13:13:15] Ava looks around at the gathered folks
[13:13:25] Ava: Hi everyone
A round of returned greetings are received, but one gets her attention more than the rest.
[13:17:30] Penelope Keene turns to Ellie and raises a shoulder to gesture at Kam. "She's expectin' a kiddo." She tilts her head to the side as another unfamiliar face approaches, Ava, as others are calling her. She gives a wave with her cigarette clad hand. "Heya, Ava. I'm Penny. I run the farm over there. Good to meetcha'." She nods across the crater towards the warehouse that containers her tech.
[13:19:49] Ava pauses as if reading something only she can see and puts her hand slowly on her pistol.."and..how well do you know her?" as if Penelope hadn't spoken. You all remember the package I was meant to deliver? Apparently she was the one meant to collect it.
Ava steps closer to Penny
[13:22:40] Ava addresses Penelope "You were meant to collect a package at Helix city a while back weren't you?"
[13:27:30] Penelope Keene blinks rapidly as Ava suddenly addresses her with such a detailed question. She stutters slightly as she speaks. "I mean, I ran packages every once in a while to Eden's Nursery, but I mostly stuck to my warehouse, tending to the plants." She grins playfully, attempting to lighten the mood. "I had a lot of takeout delivered."
[13:30:27] Ava taps her eye augment "Face recognition of package recipient. I was delivering the package you would have collected. I think a very dangerous package. Given I was given a personal bomb shelter capsule to bring with me when I came to Mars."
[13:33:08] Ava steps up closer to Penelope. "I think several of us would love to know who you were picking it up for, given the place pretty much exploded after the delivery was missed."
[13:38:19] Penelope Keene brows furrow and she mouths "huh?". She brings her hands up as Ava approaches. "Whoa, I have no idea whatcha' mean. I know nothing about explosives. I never dealt with stuff like that." She shakes her head and glances around at the others. She nods to Balan and gives a wave.
[13:38:48] EL1 Ell1e 's lips press, obviously hearing Gabor and Kam talk as her L.E.D's stay faulted to Ava as she seems to watch her every movement. "Perhaps, Kam. Gator, you should head inside the cave. There is much less dust there, and it is healthier for the baby. I will bring you refreshments shortly." She says, her tone mellow and yet holding to a want to see them safe. She starts to turn to mention something to Balan, but her open lips pause as she nods her head once. "Yes. Fairwell. Miss Balan."
[13:41:40] Ava: Well Penelope, it was a munitions crate I was delivering, so I guess you were just the runner then.
[13:44:22] EL1 Ell1e 's interest in the conversation the two are having is given with the fact her eyes flicker to them for the faintest of milliseconds. Her eyes staying now, at a steady yellow, she seems almost at peace in stance. If one were not to observe her steady appraisal of Ava's movements.
[13:45:51] Penelope Keene's face is still twisted in a look of confusion as she watches Ava approach her. She drops her cigarette to the ground and stomps it out before crossing her arms across her chest, bristling slightly at the implication that she may be out to hurt people. "I ain't never hurt anyone. I ran packages. Grew product. That was it."
[13:48:39] Ava extends her arm in a non-threatening but insistent motion and indicates the touch sensor on her couriers armband "hand print would settle whether you were the person meant to collect it. However that doesn't mean you meant anyone harm. The person you would have been collecting it *for* clearly was.
[13:49:44] Penelope Keene nods slowly, hesitantly offering her palm.
[13:50:28] Ava: so as I said, we might like to know who you were meant to take that parcel *to*
[13:50:33] EL1 Ell1e 's steps are light, gently placed as she walks steadily toward Penny's side. Her smile, as it appears on her features does not make it to the mimic of the expression on her cheeks. "Understood." She states, almost sharply.
[13:51:35] Ava watches as the scanner flashes green and beeps a positive reading
[13:52:43] Ava: What are the chances of the person it was going to still being around and expecting it,any ideas?
[13:53:51] Ava steps back slightly to a more relaxed distance
[13:57:04] Penelope Keene lets out a sigh, hating talking about her past in the city, but realizes that she doesn't really have an option at the moment She mutters "okay, we doin' this then" under her breath before locking eyes with Ava and speaking in a clipped tone. "I was employed by a gang that ran outta' the casino in the city before it went down. I grew their product and we sold it out of Eden's. I didn't get outta' that warehouse often, and I definitely didn't ask questions when I was pickin' up packages and delivering them to my boss at the casino." She lets out a sigh, looking over to Ellie to see her reaction before turning her attention back to Ava. "I wanted to get a fresh start and get away from that."
[13:59:03] EL1 Ell1e 's eyes flicker the lightest bit of green seeping back into the yellow orbs as the tone shifts. The fact that she is listening, obvious with the way she lets her head shift the faintest amount from person to person.
[14:02:42] Ava notes the glance to Ellie and ajusts her stance addressing both of them "well I'm sorry to be raking up your past, but if they're going to come looking for that package..it puts us all in danger. You see why I wanted to know?
[14:05:53] Penelope Keene eyes shift over to Cod and she gives a quick nod in greeting before looking back at Ava. "I get whatcha' mean." She puts on a hand on her chest. "I swear, I don't know nothing 'bout what's inside that package though. If my former employer had plans for it, I don't know what they are."
[14:05:59] Ava: I was very startled when my implant went mental at me when I..it..saw you
[14:07:45] EL1 Ell1e 's gaze shifts, reading them both.
[14:08:59] Ava nods "yeah, usually company policy not to ask questions either. We just deliver the weapons to whoever pays, but given that the city is uninhabitable now and I'm kinda stuck here..
[14:09:03] Ava: me shrugs
[14:09:20] Ava: I guess they didn't need what's in the package after all
[14:10:27] Penelope Keene nods in understanding. " Whatcha' gonna' do with it now?"
[14:12:48] Ava: no idea, it's a big doorstop in my crate for the moment. I has some rather nasty anti-tamper measures on it, so unless you were specifically asked to check the contents, it stays that way. Until I can get it transported back to HQ"
[14:13:26] Ava: and as a runner, I doubt you were
[14:13:34] Penelope Keene shakes her head. "I never got to look inside the packages. Just delivered."
[14:13:38] Ava: so it remains a mystery
[14:16:04] Penelope Keene smiles sheepishly, fiddling with the fabric of her jacket as she speaks. "Well, I'm fuckin' horrified that I was gonna' deliver something that dangerous. Best of luck to ya', Ava. Be careful. I gotta' go tend to the chickens, but if ya' need any food, come see me, yeah?"
[14:16:33] Ava sticks out her hand to shake "I'm sorry for being hostile, but you understand. I'm ava, lets start over"
[14:17:06] EL1 Ell1e 's eyes shift gently, watching the incoming hand. She takes a mimic of breath, her eyes stabilizing back from yellow to green.
[14:18:01] Penelope Keene hesitates for a second before nodding in agreement. Her lips quirk into a grin as she takes Ava's offered hand. "Deal. I'm Penny. It's good to meetcha'."
[14:18:59] Ava: I will come by another time for sure.
Once Penny is out of earshot Elli addresses Ava:
[14:24:48] EL1 Ell1e 's arm comes up to accept the half hug from Penny, and her head shifts to follow her movements toward the coop. When Penny is a distance away, her eyes narrow at Ava. "Penny is needing good human connections. Do not effect her human relations." She says, and gives one solid nod before she starts to turn into the shelter.
[14:26:18] Ava hearing Ellies parting words, she turns and nods "Understood".
There has been little to write since my last post about the Crater and its denizens. This mainly because we had to find an alternative land rental in SL, so for a while there wasn’t actually a crater at all. As a result there’s now plenty to show you all.
The new parcel is larger than the last one so the crater is able to be larger larger, but it also spans multiple locations via some teleport doors.
Out the door and through a tunnel (tp gate) and you arrive in the main crater, which is fairly similar to the previous one.
The difference in size is immediately evident as soon as you start walking and more buildings than previously making use of it.
The various doorways and entryways tp you to other locations smoothly, such as the stacked storage crates lead to rentals.
The large crate with the purple neon is the entryway to a bar/club venue called Muses.
I mentioned at the start that there were other places connected to the crater, to get to those we go back to the landing point. Instead of going out the doorway and through the tunnel, to the left there is a shuttle:
Clicking this sends you to a small transport hub with a number of landing pads
Heading off through the archway takes you to a small cityscape location.
It’s a fairly small place, but for the RP it doesn’t need to be big at all.
The story here is that the route I took to get here is like a supply run for the crater. Some of the not-so-legitimate plants grown in the greenhouse are traded for supplies.
Now we have our locations set up again, the story can continue..
Since my last post the group has adopted a name for the crater from a real world crater that exists on Mars; Hellas. Naming it after the Hellas Planitia impact crater, obviously the one in SL is a fraction of a size of the RL one!
Finally I had an opportunity to begin my RP at the Martian crater. Its not a horribly long post because I didn’t have much time, but I got to meet most of the regulars ICly. (It also means you won’t be subjected to too much chat log, which isn’t always easy to read!)
Ava woke up in her acquired tent, wishing it was the motel room ceiling from the city, rather than tired canvas. Immediately she checks the munitions shipping package she was meant to deliver was where she left it.
Thankfully no-one seemed to have been in her tent while she slept, her weapons and the package were where she’d left them. Not that’d she’d have ever known about it if they had. The anti-tamper measures on the crate were designed to incapacitate anyone nearby for several hours,what they’d do to someone already asleep was a worrying thought.
Hearing voices outside she unlaced the tent flaps and emerged from her shelter.
[12:26:11] Ava emerges from her tent "Hi there"
[12:28:44] Sefran): looks up towards the heavily armed woman "yuh sup 'skintight' i dun think i seens yew round fore uh huh im tha Seffy an yuh tha stories er all true yup...unless yer cop then ummm yuh is all lies im innocent yuh"
[12:29:17] Ava notices there seems to be quite a bit more random furniture about since her last visit "Someone been raiding a skip ((dumpster)) for more chairs?
[12:30:40] Ava nods "Oh yes, I've heard of you, nice to finally meet you"
[12:30:53] Jadz shrugs under her blanket. "I don't know where all this junk is coming from. When it's mealtime though, lots of folks need a place to scarf. Wish they'd pick up after themselves..." She squint. "Do I know you?"
[12:31:48] Ava shakes her head "no, we've not met, I'm Ava"
[12:32:50] Sefran): shrugs "yuh who knows where this junk comes from but ehhh is comfy yup.....so wots yer deal there skintight wot brings ya to this lil slice a paradise...fortune fame wot uh huh"
[12:33:11] Ava: I was making a delivery to the city when everyone had to evacuate, I waiteda bit longer to try and get that done,so just arrived
[12:33:48] Jadz holds her blanket with one hand and slips out a hand to shake. Her fingers are stained with Martian dust. "Jadz."
[12:34:40] Ava shakes the proffered hand "Nice to meet you Jadz"
[12:35:13] Ava looks over as someone with very bright hair approaches
[12:36:04] Sefran): tilts her head looking a bit confused "Jadz?? huh always though yer name was bar bish....pffttt bar bish is more fun yuh" she nods several times convinced this is the best idea ever
[12:36:29] Ava takes a seat on one of the rickety chairs
[12:39:19] Ava: well to answer your suggested question, no I'm not a cop. I just tend to escort dangerous stuff so need to protect it and myself.
[12:40:15] Ava: although to be honest, on this job the package would be fairly efficient at that on it's own.
[12:40:49] Jadz scowls at Sefran, who she was beginning to like. "Could you please stop calling me that.... horn dog?" Looking up to Ava: "Good think you're not a cop; you probably wouldn't last long here if folks even got a whiff of you being one..... Package? What package?"
[12:42:16] Ava indicates yellow and grey box in her tent. "That thing, but I wouldn't recommend you touch it"
[12:42:44] Sefran): "yuh last cop i saw shot me....an fer no good reason yuh sure maybe i insulted his mother but seriously....." she looks over to jadz and shrugs "....but but....phine woteva yer Jlow now pfftt yuh uh huh"
[12:43:22] Jadz taps her chin with all of her fingers, like a kid guessing what's inside a Christmas gift. "I wouldn't dare!" She chuckles.
[12:44:15] Sefran): everyone gets a nickname ;p ))
[12:44:50] Lunatantric comes down to the small encampment streching having her puple outfit on today... Her movements slow and graceful as she looks around seeing the small crowd....voice soft and seductive. "SO what aer you all up to today..."
[12:45:08] Ava points to the stasis capsule next to the tent "Well they gave me that too, to get inside if the package was opened..while I was still on the planet. So give me a chance to get in if you're gonna try!"
[12:47:32] Ava raises a hand slightly in greeting to the woman with the bright hair "Hi, I'm Ava, just making introductions"
[12:48:24] Jadz stands to greet Luna and shuffles over to her. "Just waking up and gossiping with Sef. And meeting some new arrivals." She points inside Ava's tent. "Can I shake it?"
[12:48:34] Sefran): "ya know there skintight tellin me i cant open tha box is like puttin a big shiny red button in front me an tellin me NOT ta push it....im totally gonna push that button yup jus ask Jlow here she tell ya yup.....sup purple hows yew taday"
[12:51:33] Ava: Well, yes I know saying "Don't touch" is like an invitation to some. But in this case..if you want to keep breathing..
[12:52:49] Sefran): nodsnods "jus nother grrl keepin a tight lid on her 'box' yuh been there skintight uh huh i feel yew yup"
[12:53:50] Ava: At the depot we call that model the Paranoia box. If the wrong handprint tries to open it, you get a lethal electric shock.
[12:53:53] Lunatantric smiles pulling Jadz close and gives her a soft kiss on the cheek and looks over at the other two and to ava in particular. "I am Lunatntric..one of the muses here....a pleasure to meet you." Voice is soft, secuctive yet carries a deep edge to it...not evil but very dangerous.
[12:54:37] Ava looks at Jadz "you want to share my tent? We only just met"
[12:55:26] Lunatantric: Well if she is oging to your tent i come with her.
[12:55:53] Sefran): laughs to herself "preach sista i knows all bout tha paranoid 'box' yuh gotta wrap it fer yew tap it yup"
[12:56:01] Jadz leaning against Luna. "I meant shake your package. But yes, I agree - I wouldn't let Sef here anywhere near your 'box'."
[12:57:08] Ava smirks "maybe another time, Jadz"
[12:57:28] Jadz suddenly embarrassed. "Easy folks, the sun is just coming up. Who wants breakfast..." She goes behind the counter. "Ava, mind asking who the package was for?"
[12:58:01] Ava: Well you're free to go touch it, just let us all get out the range of the cloud of intoxicating gas first.
12:58:04] Jadz turns on the propane stove and cracks some eggs.
[12:59:57] ViçṮФЯiâ: hi
[13:00:14] Lunatantric laughs a bit seeing how easily jadz is embaressed and looks to Ava and walks over to her leaning down and whispers to her slowly...before moving to help jadz. "Well my time is a bit messedup...its lunch for me.."
[13:00:30] Sefran): "wait?.....we still talkin bout tha box now cuz this really startin ta sound like my nights stent wiff tha weird boi (cypher) yuh toxic gas and shackin 'packages' uh huh.....an yew should gemme a chance ta shake yer 'box' Jlow might be good fer ya yup"
[13:00:46] Ava shrugs "for all I know it could be someone in the camp. I don't have a name, or know what they look like." taps her eye augment "this thing knows what they look like, so when it spots them, I'll know"
[13:02:08] Jadz lifts her blanket up and over her head and hides her face after Sef's suggestions. She scrambles eggs blindly.
[13:02:18] Ava: But given the lengths the recipent went to for most secure package, which ain't cheap, I doubt I'll find the recipent around here.
[13:02:23] ViçṮФЯiâ: look from onr to the other talk trying to put it all together .. " what box of gas ? .. did some thing happen
[13:04:33] Sefran): points towards the yellow box in the tent behind her "yuh Vicvic thats a no touchy box er somethin we gotta stay away from it or we all die or something dunno.......REALLLLYYYYY wanna open it though ughhhh"
[13:04:39] Ava: Oh hey there Vic, the gas is one of the anti-tamper features on a package I was meant to deliver
[13:05:01] Lunatantric: you know jazzy..your sooo cute when you blush like that.
[13:06:45] Miss Balan Sichao (Terra Goulet) yawns and stretches, "Good morning crater crew."
[13:06:59] Jadz stomach drops. "I can't help it!" She scratches the bottom of the teflon pan with her spatula vigorously, scrambling the eggs.
[13:07:21] Ava turns in her chair to the sound of another voice "Hi
[13:07:22] Lunatantric looks over to B as she walks out and smiles. "Hey there B...how are you doing today." turns back and hugs Jadz..
The rough story, (which is still a work in progress), is that there was a disaster of some kind and the city was evacuated. The RP is in a crater where one of the groups of evacuees ended up, here’s a few pics of the small but intruiging place:
For some reason I never really feel part of an RP group til my character has somewhere to sleep. Some space was cleared for me to put up a tent:
I shall see where the story goes next, I really have no idea, but often they are the best kind of stories!
I paid another visit to Helix City, following up on my previous Helix City introductory review post.
I looked around at their various rentals they offered. If I was going to be visiting, I really needed at least somewhere safe to retreat to if the streets got too dangerous.
I opted for the cheapest option, which was a room in a hotel. I figured it was also quite realistic approach. Finding some temporary accommodation when new in town, makes more sense than renting a big apartment if you’re not sure how long you’re staying.
I then went for a bit of a wander to see what was in the immediate vicinity. I found a small back alley place where some of the locals were hanging out.
I introduced myself and reacquainted myself with the woman I met on a hover bike on my first visit. They invited me to sit and have a drink with them. So I joined them and we chatted.
I was asked the obvious questions of what brought me there. I hadn’t thought too much about my story at Helix yet so I recycled one. I adapted the ‘bounty hunter’ approach from my RP at Liddell Correctional Facility to fit the scene. I said I had been pursuing a bounty and had the tables turned on me, I was now the one being pursued. Hiding out in the crime – ridden Martian city made sense.
I padded this out when asked how I’d come to be a bounty hunter, I said it was a matter of dishonourable discharge from service, although I did not clarify *which* service and politely declined to expand on the “why?” because I had just met them all.
In a previous post I visited the Tavern outside the walls and another time I had explored inside the city with potential plans to move there.
The decision has now been made for me however, the forest homestead is closing due to funding issues. So everyone based there is moving to the Lydius region, which is Full region rather than Homestead.
So I paid another visit to the City to explore housing and character role opportunities.
So I approached the gates of Lydius to find them surprisingly open and a guard sleeping in the doorway.
I stated my business and intent to find new lodgings and perhaps run the Inn or Tavern. When I mentioned I already had girls that could work in there in various roles,(which is true I’m still in contact with a couple of them from my old Tavern) he seemed very interested in showing me the places.
The potential issue here however is the differences between an Inn and a Tavern in Gorean lore. Lydius is a BTB (By The Book) region, meaning it’s supposed to stick strictly to the lore.
In Gorean lore the only females you’d find in a Tavern would be those on their knees serving drinks, dancing mostly naked, or on their backs in curtained-off alcoves. Taverns are basically male-only drinking dens. So having a female proprietor would be most irregular.
On the other hand an Inn is a much more respectable establishment. More suited to providing accommodation to visiting merchants or similar.
Neither place is currently used often, mainly due to lack of proprietor and serving girls.
I have to decide if I want to take on the role of innkeeper or not. It may be dependant on the availability of my former serving girls, (or recruiting new ones) since no place can be run properly without them.
Helix City is a Cyberpunk role play region with a bit of a difference. It’s not on a futuristic Earth, Earth is dying, it’s on Mars.
At first glance it appears to have taken inspiration from the likes of Blade Runner. However on reading the information/rules notecard at the arrival area, they insist most adamantly it’s not the case:
This is not Blade Runner, nor is it The Fifth Element, nor The Expanse. This is Helix, and the story is yours to write.
They do have their own lore (read it here) and want to keep to it that way, which I think is great. The ethos of “the story is yours to write” sums up role play in SL for me. So robots, cyborgs, appropriately dressed humanoids all welcome. However they’re quite clear about other Canon appearances, so don’t turn up in a Starfleet or similar uniform. I think it boils down to them wanting you to make an effort to make your own story, not copy a movie or series you liked.
I had already put together an outfit that I’d assembled from purchases at Fantasy Faire and recently from the Cyberpunk event. After finishing reading the rules, I added a combat utility belt and a leg holder gun!
Police intervention is rare, but swift and relentless. Muggings, brawls, and prostitution are some people’s forms of employment. Carry a weapon and keep your cash stashed.
So once I was ready, it was time to explore. Straight through the entrance portal takes you into a car park and taxi ranks like you would find coming out of an airport or transit hub, but we are not on Earth, this is Mars.
The general atmosphere is dark and foreboding punctuated by neon lights. You do get the feeling you’re in the set for one of the movies they claim not to be like, but I guess dark sci-fi can only have so many variations, it’s the storyline behind it that’s different.
Ava stepped out of the carpark onto the street and sees signs for various establishments, some in English others not.
She turns off the main street immediately, that’s a place you’ll be seen and that can be dangerous for a new arrival. She walked through an open courtyard area promptly not wanting to be in the open too long until familiar with the area.
She hears a sound behind her and steps quickly into the shadows out of the neon glare and finds herself hidden by a tree of all things. Briefly wondering how it could survive without much sunlight while she waits to see if her would-be pursuer passes by.
A young blonde woman walks past heading the way Ava has been going. Judging by her appearance she wouldn’t be stalking anyone, more likely to be stalked. She wore just shorts and a light top, definitely not the attire of a sane person around here.
Ava proceeded on her way towards what appeared to be a bar or club by the name of “Kink”. Possibly disreputable but probably a good place to get information if there were any patrons at this hour. Unfortunately the place was empty except a bored looking pole dancer.
As she pondered where she might head to next, the blonde approached Ava looking somewhat lost.
Ava took a seat at the bar, keeping an eye on the room in the reflection in the glass behind the bar. She asks the stranger if she’s alright, since she doesn’t look it.
There then followed a discussion between them that reveals the girl is a stereotypical “daddy’s little rich girl” who’s had her allowance cut off. She’d thought she might go for a jog while the ship she arrived on was refueling. That explained the attire but not the lack of sense that made her think it was a good idea. However she was now wandering the streets because the ships captain had left without her. We RPed for a little while before she had to go, possibly the beginnings of a good storyline here.
Ava left the woman in the bar with a suggestion that maybe she take up pole dancing to raise cash. Heading warily through the streets she sees evidence of various Earth cultures and some she isn’t sure about.
She steps into the alcove of one and sees writing on the door suggesting the place is definitely not open for business. Whatever Spice might be.
Further exploration has Ava a little turned around, while she tries to retrace her steps, she doesn’t notice a hover bike approach.
Ava steps off the gangway she had been crossing back onto solid ground. While the rider doesn’t at first glance mean her harm Ava remains wary.
The female rider asks if she is new in town and needs somewhere to stay, mentioning she knew of a half-way house. Ava thinks of the blonde she left at the bar and answers “I’m fine for now myself. However I met someone earlier that could definitely use that kind of help.” She continues as she puts a little distance between them, “I’ll go find them again and send them your way, or maybe bring them so they make it safely.”
I definitely like Helix City and will be back to RP when time allows. I must admit while I was exploring the region, having just read the summary of their lore, the advertisements in one of the films on their not list was on a loop in my head. “The off-world colonies, a chance to begin again.”
However once I read the extended lore on their website while writing this, its a film that isn’t on their list that came to mind. A film in which it was ancient aliens that built the tech to make the Martian environment breathable, not Earth corporations. I like the Helix version of the scenario better though.
But I digress, I’ll be back there again to followup on those RP leads and I’d recommend people check the place out too. Just remember to grab the rules notecard and read it before entering.
A while ago I applied to RP at Liddell Correctional Facility (LCF) which you can read about in this post.
They didn’t technically accept my application, since the character role of Bounty-hunter was unsustainable. However I was able to participate in a storyline into which my character would fit: they had a mass escape.
My story centred around the tracking of an inmate by the name of Jessica May.
In the process of her escape she had taken my friend Megan Sommers, a prison guard, as a hostage.
I went to the prison to offer my services in locating Jess and Megan, they were both very keen on the idea OOCly.
Now I’ve recently tried to not use too many chat logs in my posts, they can be tedious to read, but I will include some here in places as well as summerising.
RP Scene 1: Tracking At the prison I met with an officer by the name of Frank Timberwood l and played out using some information from him and one of their computers to locate the GPS on Megan’s phone and her car, since Jess had conveniently for me, used that as her getaway vehicle.
[01:32:02] Ava Delaney looks around for a bell or buzzer to get someones attention,finding none she calls “anyone here?”
[01:32:53] Ava Delaney turns and sees an officer outside the glass doors to the yard
[01:33:00] Frank Timberwood leans against his car reading his recent reports. He then gazes and puts his attention on a stranger at the desk. He opens up the door and walks up to her “Hello there, is there a problem?”
[01:34:57] Ava Delaney smiles “no problem, in fact I’m here to help” holds out her Bounty hunters licence ID ” I believe you’re missing a few of your..guests?
[01:35:26] Ava Delaney : name is Delaney, Ava Delaney.
[01:36:51] Ava Delaney : I also have this “reaches into a pocket and holds out a letter on LCF headed paper requesting her assistance
[01:37:46] Frank Timberwood nods as he sees that she’s a bounty hunter “Hmm, yes we do. You must be the bounty hunter I heard about.” he says seeing the paper “Well, welcome aboard on the manhunt.”
[01:39:30] Ava Delaney smiles “Thankyou, now the papers didn’t reveal which officer was taken, but given the fact she’s not answered her phone since the escape..it was Somers wasn’t it?”
[01:40:05] Long Range: Vadik30 Resident [46m]
[01:41:32] Frank Timberwood nods “Yes, it has come to our attention that a certain Jessica May has her at the moment. We don’t know her location, yet.”
[01:42:52] Ava Delaney : Damnit. I knew her attitude would get her in trouble one of these days, or just being in the wrong place in here I suppose.
[01:43:04] Ava Delaney : Well I can help with locating her, she and I have been friends for a long time, since we both do dangerous work, we put certain measures in place.
[01:44:51] Ava Delaney : Can you get me the contents of her locker? Or let me see it?
[01:45:16] Frank Timberwood raises an eyebrow and nods “Sure… Follow me.”
[01:46:07] Ava Delaney : Which ones hers?
[01:46:19] Frank Timberwood points at one of the lockers “It’s the third one, it has her name labelled on it.”
[01:47:54] Ava Delaney goes to the indicated locker and opens it and starts to rummage
[01:49:27] Ava Delaney goes through various items, purse, civvie clothes but something is missing..and turns back to the officer “No phone”
[01:50:16] Frank Timberwood folds his arms “It might be in the car that May took to escape with Sommers… I think it was Sommer’s personal car or maybe Sommers has it with her.”
[01:50:47] Ava Delaney : well she wouldn’t have left home without it, so yes, she must have left it in her car..that should make this a bit easier
[01:51:35] Ava Delaney : if the battery has held up, it’s been a few days since the escape
[01:52:06] Frank Timberwood nods “But why do you need the phone? Don’t you have her number?”
[01:52:20] Ava Delaney : but if not, I’ll locate the car, but I’ll need some info from you for that
[01:52:36] Ava Delaney : Sorry, I didn’t catch your name..?
[01:53:09] Frank Timberwood : “Officer Timberwood, but you can call me Frank.”
[01:53:56] Ava Delaney : Thankyou Frank, well the phone should be traceable if there’s any juice left in the battery.
[01:54:47] Ava Delaney : or if the inmate was dumb enough to charge it
[01:54:52] Ava Delaney : or use it
[01:55:47] Frank Timberwood nods “Which she probably has used. Which is dumb for her but good for us.”
[01:56:22] Ava Delaney : indeed, can I use a computer here?
[01:57:18] Frank Timberwood points towards the desk “Sure, you can use the ones on the desk.”
[01:57:40] Ava Delaney : despite being friends Megan obviously didn’t want nosey old me tracking her wherever , but I can if needed.
[01:57:53] Ava Delaney heads out to the reception area
[01:58:12] Frank Timberwood opens the door “Use the one in the middle, that one is mostly used to track suspects down.”
[01:59:54] Ava Delaney takes a set then realises the pc is obviously locked “can you login so I can get a broweser up?
[02:00:51] Frank Timberwood goes towards the computer and types in the password to login to the databases “There ye go, if there’s something… Ask me so I can be a bit of an aid to you as well.”
[02:03:50] Ava Delaney types in a seemingly random address into a web browser that’ blank apart from a single text entry box and types in a code, taking her into another page of input boxes. She turns to Frank, need a few details, they might seem random, but dhe changs them regularly.
[02:04:11] Ava Delaney : Can you remind me her badge number?
[02:04:47] Frank Timberwood : “From who exactly?”
[02:05:27] Ava Delaney : sorry,Megans officer badge number
[02:06:01] Frank Timberwood : “Ah yes, I think it was…” he gives out Sommers’ badge number
[02:06:25] Ava Delaney enters the code
[02:07:10] Ava Delaney : “And she had locker number 3..” enters that in a box
[02:07:36] Ava Delaney : She didn’t want me using this uless I’d actually been here and spoken to someone, i.e. a real emergency
[02:08:21] Ava Delaney : last question, which inmate would Megan consider the most dangerous?
[02:08:44] Ava Delaney : you know them I don’t obviously
[02:09:56] Frank Timberwood he scratches his head “That’s a tough one… I would say Jessica May as I’ve heard that she is a corrupt officer and a manipulator.”
[02:12:01] Ava Delaney the name in and hits Enter. Two sets of co-ordinates appear on the screen. One labelled Phone, the other Car. Turns to Frank.
[02:12:27] Ava Delaney : There we go, somewhere to start
[02:13:39] Ava Delaney : I did say “certain measures”
[02:13:53] Frank Timberwood : “Alrighty, that’s good. So what now?”
[02:14:13] Ava Delaney : Now, I go hunting
[02:15:01] Ava Delaney taps the co-ordinates into her phone and closes the page.
[02:16:01] Ava Delaney : You have a spare radio I can borrow? So I can tell you where to send the van?
[02:16:56] Frank Timberwood takes out his radio and hands it over “Here ye go, I bet you know how to use it right?”
[02:18:17] Ava Delaney smiles and nods “Yes, thanks” and stashes it inside her jacket. I’ll be off then, hopefully next time we meet I’ll have Sommers and May with me.
[02:19:31] Frank Timberwood nods “Take care my friend, Jessica May is a dangerous woman.”
[02:20:08] Ava Delaney smiles over her shoulder as she heads out the door ” So am I”.
RP Scene 2: Hunting
The location of Megan’s car was in a rather rundown part of town, the only place showing any signs of life was a tatty looking bar with a couple of probable prostitutes loitering outside.
Unsurprisingly I found Jess inside having a celebratory drink enjoying her newfound freedom, but no sign of Megan.
Jess hadn’t thought to leave the car somewhere further from where she might be found. This confirmed what I’d been told, that while Jess was psychotic murderous bitch, she wasn’t too bright.
(I should clarify here for those not so familiar with RP, that I am referring to the fictional characters described personality, created by their typist. Most definitely Not calling the real-life person behind the keyboard stupid.)
There followed an inevitable confrontation in the bar where I was too bold and ended up taking a gunshot in the chest as a result. Thank heavens for modern bullet proof vests.
Jess bolted out the door and met an accomplice, by the time I was up on my feet and able to pursue the pair of them had quite a head start.
I came in sight of them again near the waterfront where they were already in a boat, seems Jess might not be so smart but her unknown accomplice was.
I fired a few shots at them but I couldn’t risk killing Jess because I didn’t know where Megan was and the boat was too small for her to be onboard.
So I made a call on the radio I’d borrowed from officer Timberwood to update him and suggest they call the coastguard to follow them.
[06:25:15] Ava Delaney stands on the rocks looking out over the harbour as her quarry escapes. She takes out the radio she got from Frank and switches it on “Calling officer Timberwood, this is Ava Delaney. I have an update on Jessica May. Over”
[06:26:49] Frank Timberwood takes out his radio and responds “This is Timberwood, loud and clear, over.”
[06:30:06] Ava Delaney : I found Sommers car right where I expected it to be, jumpsuit in the backseat and signs of blood. Found May at a close by bar but she took a shot at me and slipped past me.
[06:30:29] Ava Delaney : She has an accomplice tall unidentified blonde male
[06:31:14] Ava Delaney : he had a boat waiting
[06:31:43] Frank Timberwood : “Do you need a medic to come to your location to heal that shot?”
[06:32:57] Ava Delaney : Negative, I was wearing a vest, so just gonna be sore and bruised. They were last seen heading west at Morelock Point
[06:33:24] Ava Delaney : Better notify the coastguard
[06:34:02] Frank Timberwood : “Do you need backup, or any assistance?” he hears her mentioning the coastguard “I’ll notify them to check the west side of Morelock Point, over.”
[06:37:18] Ava Delaney : “I’m fine for now, I’ll call you again when I have more information, for now I’m going back to that bar and search around for signs of Sommers. Over”
[06:38:17] Frank Timberwood : “Alright, take care, Ms. Delaney. Over.”
[06:41:03] Ava Delaney : “Thanks, Timberwood. Delaney out”
[06:41:19] Ava Delaney stashes the radio safely away
That unfortunately became the last part of the chase I was able to play out, but not the end of the story. Due to a combination of timezone differences and the inconvenience of the Christmas holidays, I was unable to make it to the locating Megan or the Capture of Jess stages of the storyline. Which was very disappointing.
However I did make a visit to Jess at the prison after her capture. When I was supposedly dropping off an application to become a guard at the prison, which never happened, but also to gloat a little. Although obviously I was not too pleased about getting shot, I conceded that I was pushing my luck in the situation resulting the damage to my rather expensive vest.
As you may have seen from Jess’s prison record above she was a Death Row inmate. This meant her escape and subsequent re-capture didn’t really change her sentence, just delayed it a little while. I was unable to attend the event but I have some pictures taken on the day, provided by Jess. You can see however that they are quite thorough and take it very seriously.
The original date scheduled for her execution was 16th of January 2020, in the end the (Roleplay) Death of Jessica May by electrocution (or “zap-zap chair” as the group call it) happened on 15th of February 2020.
Jess has since created a new character to play at the prison, which is fairly common in these situations. The new character may well have a different temperament, attitude and definitely a different appearance. Just as an actor plays a character in a movie or play.