Herb & Fable: Tea & Cake

Today I have more tasty treats for you on the forthcoming  Herb & Fable game from Jinx.

My Herb & Fable kitchen: Each ingredient has an object you can place out inworld. Note that each of these ingredients are “used”. Once their scripted quantity was used, the scripts auto- deleted and I was left with prop items to display.

As I mentioned in my previous post about the game, my next task as an Alpha Tester,was to make a cake. So here goes…

(Remember these dialogs are from a product in the Alpha stage of development and may be quite different by the time you get to play. Also as before I am posting these preview images with explicit permission from the creator Julala Fairelander.)

Task: Nettle & Lemon Cake

This was quite a task, because it required multiple steps:

  • Growing & Harvesting Nettles (30 mins)
  • Grinding Almonds (10 mins)
  • Juicing Lemons (10 mins)
  • Mixing with the other ingredients (10 mins)
  • Baking (30 mins)
Image from Gyazo

Grinding Almonds and in the back, the juicer is working on my Lemons

The Cake Ingredients

Image from Gyazo

Mixing the ingredients

Once mixed it’s over to the Oven

Once the cake is baked you’ll then receive your inworld cake and get a link to a recipe to make the real life cake.

But you can’t have cake without a cuppa!

So Julula has introduced a recipe for nettle tea.

Task: Nettle Tea

The magic of tea is a great thing, but getting it can take a bit of work:

  • Grow and harvest more nettles (30 mins)
  • Dry the leaves (3 hours)
  • Brew tea in a teapot (6 mins)
Drying nettles in front of the fire (a fire isn’t actually needed for the process)

When the nettles are dry, time to make the tea:

Fortunately, like when plants are growing, you don’t have to wait around for your nettle leaves to dry. You can log out and they’ll keep going and be waiting for you when you log back in. This is just as well because as you can see I’ve got tea for two here and so had to go through all the steps twice so you got a nice photo.

However I should warn you that if you are logged in and go AFK and they finish, you won’t get your product. I discovered this the hard way and lost a load of ingredients because my avatar rejected the items being offered.

Both drinking the tea and eating the cake restore your health stats and contain multiple servings (you would hope so with the size of the cake!).

Next time I’ll be having some fun with the 3rd Party Developer scripts as well as the Storage Crates and Vendors. These sripts will allow people to make produce for Herb & Fable and the crates and vendors allow trading and selling of items.

Herb & Fable Links:

Preview: Herb & Fable from Jinx

Today I have something exciting to share with you all. Julala, the creator of the Jinx Second Life Centaur and other such creatures, is making a game. This will be a foraging and cultivating roleplay game.

I’m going to be working through the initial process of starting the game, as an Alpha tester (and am posting these previews with explicit permission from Julala). This means following a series of set tasks and providing feedback on what does or doesn’t work as expected. It also means by the time you play the game, the messages or images you see may be quite different.

The first steps are adding the Meter and HUD.

The Meter displays your Herb & Fable stats above your avatars head.
The Main Herb & Fable HUD
When you first wear these items, you will receive a welcome message in local chat and a list of starting stats.

Using the HUD buttons you will create an account on the Herb & Fable website by submitting your email address into the dialog box and following the instructions. The website then stores all your achievements and stats as you play.

Your email address will be your login for the Heb & Fable website

You will be able to customise your Profile page with a photo and change the name displayed (which by default is your login email address).

You will also choose a Class and a Gender, which includes a non-binary option. There may be some expansion or customisation of this using a label of some kind later.

There are 22 different Classes to choose from
Gender options of Male, Female & Non-Binary to choose from.

You will also have two additional HUDs to wear; a Pouch for in-game currency (not Linden Dollars) and a Bag that will contain your collected items & ingredients.

The three Herb & Fable HUDs

So now I’m all set-up, time for some basic tasks to see how the game works.

Task: Boiling water

Collect Water from the Well
Head over to the Fire and click the Kettle

Simples!

Task : Growing Cleavers

This consisted of fetching more water from the well and planting seeds in a soil bed, then havesting them.

Cleaver bed ready for planting
Prompt to confirm planting seeds
Cleavers beginning to grow

This process takes aboutt 30 minutes, you don’t have to stand and watch over them.

Task: Cleaver Juice

Once my Cleavers were grown I was able to harvest them to make juice with. It’s also possible to forage from other people’s plant beds, to gain a Foraging badge.

The Juicer
Dialog: select what kind of juice you want to make
Confirm making cleaver juice

The produced glass of Cleavers juice contains 3 servings and can be drunk to restore lost health points.

Task: Incense

This involved grinding some cinnamon using a pestle & mortar, before using it in an incense burner.

Image from Gyazo
The pestle and mortar can be used to grind several things
Image from Gyazo

I think for now that’s enough to give you an idea of how this game will work. These simple steps will all be combined to make recipes for different things, such as a cake, which I’ll be attempting next.

There are also a number of Rituals that Julula has made; Protection , Yule and Winter Solstice. These animated set peices are already available to purchase, including a voucher for an update to Herb & Fable versions when the game is released.

I mentioned the website earlier and that’s quite important. As I completed the tasks I earned badges for them, grouped into different categories/disciplines. As you play the game you may choose to specialise in one particular area.

Bear in mind that the dialog boxes and messages you will see may be quite different from those shown, by the time they’re publicly released. There will be capabilities for third-party creators to make items for the game as well.

Herb & Fable Links:

Centauria Bard Circle

Last night I attended the Bard Circle weekly event held at Centauria, home to the Ancient Order of Centaurs in Second Life.

I’ve written about Centauria before but this was my first visit to the Bard Circle event.

When I arrived about 20 mins into the session it was all very quiet. When I made my presence known, I was greeted warmly (as always at Centauria) and it was explained to me that they were all busy writing. Last night the attendees had been given 15 minutes to write a poem or story on the subject of armour. I chose just to observe and listen. When the time was up, the poems were read out in Voice by either the author (or the event host if the author preferred) as well as being displayed in local chat.

The resulting texts were very entertaining and a few times surprising that some had been able to write so much in such a short time.

The Bard Circle is held each Monday at 1pm SLT at the Centauria Tavern.

You can read the resulting works from last night on the Centauria/Jinx blog: Bard Circle – 18th September 2023.

Header image credit to Tori Landau.