Golgothica – Wagons Wickermen and Windmills

At the end of my last post about Golgothica I mentioned returning to check out the chapel and the windmill. Well..I’ve done that and wow there was so much I missed out!

First I had a glance inside the suspected tavern, lovely little place, more on that later..first the chapel.

You have to head down the side of the tavern that lets you reach a bridge across to the rather spooky-looking place.

Crooked headstones are all around as you enter, a brief glance at a few before finding the entrance to the building at the near end.

Entering the Chapel the roof as fallen in which lets in beautiful shafts of light, making it feel quite serene.

Heading back the way I came between the houses I come across what would appear to be the front entrance to the tavern and take a better look. It’s small but ideally cozy for a small community to socialize in the warm together.

I come to the front of the tavern
Very cozy, just what you need with all the horrors outside.

Carrying on through the town I come across some wagons, it appears there are gypsies are in town, or is it maybe a permanent arrangement?

In the distance I’m expecting to see the windmill that I’d seen from walls of the castle on my last visit, but no. What I see instead is the entrance pillars of a stone circle!

I hasten along and something else catches my eye beyond the stones on the coast side, which is the appropriate place for a Wickerman.

The reason I’m so excited? One of my favourite films is The Wickerman (1973 original obviously,not that crap remake that doesn’t even deserve the name from 2006.)

I re-enter the stone circle to try out the ritual animations the altar there has to offer, before heading out the far side in search of the windmill.

Nice ritual pose
Lots of detailed props
A Sense of forboding

When I found it though it was a little bit of a shock inside. It’s suitably atmospheric, with some great props, enough to give me an uneasy feeling to get out.

Atmospheric props
The fact you can’t avoid stepping inside a circle might bother some people.

I’m no stranger to folks putting pentagrams upside down and stuff, they think it’s cool and scary (this is no criticism of the place,but of a stereotype portrayed in films), it’s fitting for a build like this and plays to the horror movie stereotype well. I stepped into the windmill and realised I’d inadvertently stepped right into the middle of a chalked circle on the floor. Something never to be taken lightly, so I made a prompt exit.

As I emerge I see a large statue of a werewolf attacking its victim. This feels a little out of place for some reason, not seeing any other references to such so far. Passing the statue I step into the light of a fire, in the middle of the gypsy camp from the opposite side.

Statue of a werewolf with it’s prey
I enter the camp and it feels very cozy

While I look around I again realise I’m in the middle of something, this time a massive pentagram. Not so worrying as a circle, provided its oriented correctly and I didn’t get any bad vibes off this one.

There’s also some fun things in the tents, including a gypsy dance one..

After my trekking around I felt in need of a brief rest so I headed to the windswept beach and walked for a short distance before I found a cozy campfire and a lovely view of the sea.

Arrival point: http://maps.secondlife.com/secondlife/Blissful%20Summer/131/128/3047

Previous post: Golgothica – Enchanting Woods and Layrinthine Castle

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Sunset Exercise

Taking a walk up onto the snowy hilltop and doing some training exercises was very relaxing for her, helped clear her head. The setting sun and moonrise gave such a beautiful light to move gracefully in, the brisk wind chill, but refreshing. Although little did she know her exercise would have a more brutal ending than usual.

As she descended the slope toward the village she heard snarling and animal cries of distress. She drew her knives again wishing perhaps she should have brought something more substantial, but hadn’t expected to need it.

She followed the sounds into the undergrowth to find a pair of wolves attacking a stag, one already down. She curses, the wolves shouldn’t be getting so close to the village.

A brief scuffle left one dead wolf and the other on the run. She turns to check on the stag and is relieved to finds it gone. There’s no blood trail on the ground, so thankfully it can’t have been badly injured.

She glances at the bodies on the ground, she’d need some help shifting the deer carcass, so for now she picks up the wolf and heads back to the village. They’d have to have to gather a hunting party to track down the pack before fresh snow buried the tracks.

Location:Vargsangen

Related location blog post from my previous visit: Vargsangen

Outfit Credits:

From Enchantment: Viking Saga Event:

  • Clothes: [JANGKA] VIKING Outfit Red
  • Boots:[JANGKA] VIKING Boots Brown
  • Headband: *Rainbow Sundae* Hilda Headband – Silver
  • Face tattoo: Nefekalum Tattoos – Algiz
  • Armwear: * Estrid * Black ArmWarmers (gatcha)

The rest:

Time for a swim

Having been caught and negotiating her release on her last attempt to investigate the restricted areas of the research facility, Ava decides to try a different approach.

If she can’t get through the indoor tunnels, why not try the outside? Sure it was dark and cold outside, but there were certainly no guards out there, so long as you didn’t count the sharks.

So Ava suits up in her scavenger gear, a bodysuit that will keep her warm and dry during her little expedition, along with a helmet that had seen better days. Hopefully her trip will pay off and she can trade for a newer one.

She crouches on the outside of the hatch for a moment making sure it was secure and to check her bearings before heading down into the depths.

Location: Varuna Project (Inside the hatch)

Review post of the location: The Varuna Project

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Related Posts:

Morning Caffeine

Ava slowly turns on the pole as her dancing shift comes to an end she flips her legs up and looks down to count the tips scattered on the podium below. Her eyes sparkle behind her visor as she sees several high value notes lying there. She scoops those up quickly and tucks them away before the greedy owner sees, it’s been a good night indeed! Flipping back down she collects the rest of the money.

With a wave to the other staff she wanders out the club as she is, not bothering with a coat since the artificial atmosphere keeps the whole place comfortably warm. She just taps a button on her top making it no longer transparent, not wanting to give the public a free show. She walks across the plexiglass floor to the cafe opposite and orders her usual drink, needing some caffeine before she showers and changes for her day job.

Location: Varuna Project, Entertainment District

Review post of location: Varuna Project: Entertainment District

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Related Posts:

Caught!

As Ava cracks the last digit of the security code on the door of the facility, she hears footsteps and a voice behind her. “Stop! Raise your hands and turn around!” says the secuity guard. Ava complies slowly with a startled look on her face, convinced that the guards shouldn’t have been passing here for another few minutes.

Outfit Credits

Location: Varuna Project

Review post of the location: The Varuna Project

Related Posts:

Steam Folk

I loved idea of the Fantasy Faire Bloggers Challenge “Faire Folk” to create a new look for my avatar inspired by the Fairelands.

I did two looks based around the Faire:  Fantasy Faire Folk: Cassiopeia and Fantasy Faire Folk: Under the Pass

I decided I wanted a new steampunk look too, but the Faire wasn’t the ideal place to shop for that. While there are lots of excellence shops at the Faire I couldn’t find quite what I was looking for, so I went to The Engine Room event.  I picked up a few things that I didn’t realise I was missing until I saw them, like this neck corset by Silvery K, hat by Insomnia Angel and new hair to go under it.

Credits:

Location: NeoVictoria

 

Fantasy Faire Folk: Under the Pass

Alara had heard the trembling and vibrations in the ground as she slept during the daylight hours. They got stronger the closer she got to the mountains and home.

She had seen machinery on a large scale sometimes pass nearby as she traveled at night. What were the surface-dwellers doing?

Rather than taking the cave entrance into the centuries old subterranean city her people called home, she decided to investigate what was going on. She climbed the slope in darkness, to a position where she could look down on the surface settlement and froze with shock.

They had always mined the rock miles above her home, but never had she seen a drill of that size! She looked down into the crater trying to visualize the layout of the city below. If they dug much further they would start to uncover old entrance tunnels!

The giant drill that threatens her subterranean home.

She descended the slope away th settlement towards the nearest entrance, she must warn her people. No doubt some would already be scared by the inevitable increased noise, but she suspected the Elders would be dismissing it as just more mining if they had no idea what was above them. Stopped for now, but inevitably that drill will start again.

Credits:

Location: http://maps.secondlife.com/secondlife/Auxentios%20Pass/218/188/50

This fictional piece was written for Fantasy Faire 2020 Faire Bloggers Challenge “Faire Folk”

NeoVictoria Meet & Greet at Fantasy Faire 2020

There were several Meet & Greet sessions at Fantasy Faire for NeoVictoria, the one I was able to attend was on 29th April and it was pretty busy! Quite a few of the existing members were able to attend, so the varied collection of interested players were able to get plenty of answers to any questions they had. I believe we may well have gained a few new players for our community!

Fantasy Faire Folk: Cassiopeia

Visitors may think that the large serpentine statutes around Cassiopeia are just that, statute. They would be wrong.

The statues are meant to be a warning reminder of the planets largest natural predator. Although they have not been seen for a long time and have almost become myth. Yet the evolutionary evidence of the humanoid population cannot be denied, having dark patterned skin that would allow them to blend into natural terrain like a chameleon.

Evidently the humanoid population did not evolve from apes.

Custom dictates bright coloured clothing only be worn in private, going against this is frowned upon particularly by older generations. They say all stories are based on a grain of truth and the same can be said for customs originating from necessity. In this case it was survival.

A question that remains unanswered though is why each serpent statute is accompanied by what those of Earth would call an Angel? Do they represent an alien race? Perhaps a visiting race that destroyed the serpents, to allow the humanoids to thrive. Were they guardians against the serpents, or their keepers? The answers are no doubt long lost.

The serpent statues of Cassiopeia

Credits:

Location: http://maps.secondlife.com/secondlife/Cassiopeia/124/128/65


This fictional piece was written for Fantasy Faire 2020 Faire Bloggers Challenge “Faire Folk”

Fantasy Faire 2020: A different perspective

At the Faire last year I wandered rather aimlessly, I followed the Bubbo Owls storyline and one day I went to a NeoVictoria meet & greet, apart from that I didn’t explore much. It was that meet that would change my perspective, I just didn’t know it at the time.

This year I was at the planning meetings and discussions of what NeoVictoria may do at their meets and discussed what items they would be offering for sale and as gifts. It was this last part that was most relevant, I volunteered to make a freebie gift.

On the evening of the Wednesday before the Faire began I was invited to the “Backstage” group so I could Rez the item for visitors to purchase.

The NeoVictoria stand in Fantasy Faire
With a stage for Roleplays
The drinks barrel I made as a gift

On the Thursday morning I logged back in to have an explore.

It was surreal being in the Faire before it opened. My previous experiences had always been of bustling regions full of people. As usual I didn’t really have much of a plan of what I wanted to see, I just knew I had about 3 hours before the Faire opened and there would be people everywhere. I just wanted to see as much as I could before the masses arrived. 

Since the NeoVictoria store is located in Auxenio’s Pass steampunk region, that’s where I started. When I stepped outside I was blown away by the surroundings. I started walking the paths to see what I found.

A glance down the street

And I see several of these beautiful creations

With the regions being mostly empty except for store owners making final tweaks to their displays and other creators taking the time to wander, it was blissfully quiet.

Blissfully empty streets
The centre of the Region features a massive drill

I stuck mostly to the paths, with occasional detours, wanting to try and see as much as I could in the time I had. Traveling mostly clockwise around the Faire,  I took in the sights of the created locations.  Each one mind blowing or boggling in their design. I got about half way around before I ran out of time, but I had a large collection of snapshots taken as I went around.  Here are some of my favourites.

Now I look forward to exploring the rest of the Faire!

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