Halloween 2020: This is Halloween

“This is Halloween” quite a self confident name/claim for a location I thought when I saw it on the Destinations, so I had to have a look and see if it lived up to it.

It does certainly give you that kind of feel on arrival, the mandatoryhooded ghoulish figure, twisted trees and some pumpkins.

Behind you are some more trees with an inviting path, so that’s the way I headed

Through the trees and a dark hollow log tunnel, leads you to enchanging night view

and of course, the pumkin patch

Following the paths in any direction take you to a variety of spooky sights, I’ll include a few snaps here, but it’s worth having an explore to feel the spooky atmosphere yourself.

Does it live up to it’s namesake title? Well it has all the expected parts, the conclusion I leave you.

Landing point:http://maps.secondlife.com/secondlife/Bonaire03/112/129/22

Halloween 2020: Forgotten Souls

Forgotten Souls is a “abandoned frontier town” type of place with some older and newer elements thrown in. The landing point drops you outside a cemetery, but you can’t enter directly from this side so I took a wander.

There appeared to be some lights in the other direction, so I headed that way and found what appeared to be an old store of some kind.

Place unsurprisingly a bit of a wreck, but some figures ehead so I headed in that direction

Which lead me to some of what must be the Lost Souls the place is named for.

I took some stairs outside a near building to give me a bit of a better view

Seeing that there appeared to just be wasteland beyond the living corpses I went back the other way to see what else the town had to offer.

First stop was obviously the Cemetery

Further along what could only be called the main street was a foreboding building on the opposite side, the Asylum.

I just had to have a peek inside..

At the end of the street there appears some kind of ruined train carriage

Seems someone was living in it for some time, but evidently now a long time ago.

following the road around I found the rear of the main street had some shop fronts

Looking at the decayed shop buildings, I almost missed a stone staircase hidden in the mist

So up I inevitably went to investigate

At the top I found a half collapsed columned structure and within it a rather disturbing scene.

I retraced my steps back out to the main street and decided to see if there was any mysteries behind the store I saw on arrival. Sure enough I found a lake behind it.

Along with a number of other buildings that I’ll leave you to explore!

Landing point: http://maps.secondlife.com/secondlife/Forgotten%20Souls/107/119/25

Featured on Secondlife Community Blog 8th October 2020.

Halloween 2020: Dead Mans Island

My next stop for this Halloween seasons wanderings is Dead Mans Island. The name couldn’t be more accurate, you can hardly turn anywhere without sight of a corpse, grave or some spooky sight. It’s fantastic!

I arrived in the hallway of the the regions spooky mansion, which I don’t think is the intended arrival point, but doesn’t really matter.

My view on first arrival arrival

Behind me is the main entrance leading outside

Entrance hallway

Rather than heading out, first I decided to have a look up the stairs

A creaky staircase with lights on upstairs, is that signs of life?

So I up I go and explore the rooms

Back down stairs I went through into the next room that turned out to be the kitchen, but I don’t think it’s regular food being cooked in this cauldron!

Don’t think I want to know what’s in the pot

Back the other way to the main doors outside, leading to a long pathway out into a dark forest.

Outside the gates I found this cute little night watchmen, although I expect they’d object to “cute”.

Then a glance the other way and ..uh..skeleton musicians?

Anyway straight ahead and uphill is where the path leads

At the top I find a solemn monk statue and some suggestions this is the intended Arrival point.

While I survey the forested and swampy landscape below, something unpleasant is surveying *me*.

So back down the hill to investigate what looked like a mine entrance to my left

Bones outside seem a bit foreboding but I go have a look anyway..more bodies!

Exiting the mine I cross very misty the swamp

On the far side I see a building at the top of the hill

I find it guarded by some fearsome creatures, a large Demon and some Hell Hounds.

Inside I find it was at some point a church, but I don’t think there’s been anything Holy about this place for a long time!

After a respectful moment at the altar I head out again and follow the coastline, when I stop to take a moment to look out across the water, I find a werewolf and his victim lying on the ground.

A werewolf and it’s prey

I move on hastily past so as not to interrupt it’s snack and become dessert. Just in case I duck inside a little mausoleum next to the cemetery gates

I wait inside for a few minutes to make sure he’s not followed me, it’s quite comfy!

Moving on into the cemetery it seems fairly empty, presumably because most of the dead are up and about! The main feature of the graveyard is a single large Angel statue…with no head!

Back out onto the coast path there’s a good view across to the spooky Mansion.

I wandered around the rear of the building to see if there was any more sppoks to be seen. Unsurprisingly there’s another graveyard.

Not so many here, maybe was just the homeowner personal cemetery perhaps? As I was about to head back around to the front door, I saw a light further along the coast

Maybe the houses former inhabitants aren’t at rest at all!

Even the nearby vegetation is looking far from healthy!

Dead Mans Island definitely should be on any Halloween fans list to visit.

Mansion hallway: http://maps.secondlife.com/secondlife/Forbidden%20Valley/130/201/33

Hilltop arrival point: http://maps.secondlife.com/secondlife/Forbidden%20Valley/114/18/35

Deadman’s Island Flickr

 

Halloween 2020: Pumpkin Town

It’s been a while since I posted anything about my SL adventures, mainly since I haven’t had time for much. So I thought now we’re into “Halloween Month” in SL I should start again with a seasonal wander. So I headed to “Pumpkin Town”.

This place has been going since 2010 but I don’t recall ever visiting before, certainly not since I started blogging my explorations.

So the arrival point is as pictured in various places and typical of a SL Halloween location..pumpkins everywhere of course!

then behind you is a little jetty and cabin the water, maybe I’ll come back to that.

The “what’s behind me” shot

Following the pathways take you through a shopping area:

Usually not my favourite aspect of SL Halloween, but I did actually buy something for a change!

Further along I find my kind of Halloween location, the creepy places!

The gateway to creepy town is a bridge over a murky swamp

I stopped to have a nosey in the house before crossing

On the other side of the swamp there’s the first of the spooky buildings to explore

Around the back there’s view across a misty lake

Then I had a look in the back door of a nearby place, seemed full of all kinds of curiosities:

Back out onto the path I pass another spook place

Before coming to the crest of a hill and overlooking this intriguing place:

So I go down and have a bit of an explore..

appears to be an abandoned old folks home? Walking out the patio doors at the end gives me a view of the green house..what are those?

I head back in and walk around til I find the door leading into the greenhouse and open it carefully..

Not wanting to become dinner, I close the doors again and make a hasty exit! As I wander the path some more I come to an inviting sigh..”Haunted House”

I followed the signs to this rather imposing building:

I won’t spoil any more surprises, you’ll have to come and check it out for yourself!

Landing point: http://maps.secondlife.com/secondlife/Pixeltrix/18/181/52

Pumpkin Town Blog

Oh..I did go back to the little jetty at the landing point..the boat tied up there is crewed by Skeletons!