Halloween 2020: This is Halloween

“This is Halloween” quite a self confident name/claim for a location I thought when I saw it on the Destinations, so I had to have a look and see if it lived up to it.

It does certainly give you that kind of feel on arrival, the mandatoryhooded ghoulish figure, twisted trees and some pumpkins.

Behind you are some more trees with an inviting path, so that’s the way I headed

Through the trees and a dark hollow log tunnel, leads you to enchanging night view

and of course, the pumkin patch

Following the paths in any direction take you to a variety of spooky sights, I’ll include a few snaps here, but it’s worth having an explore to feel the spooky atmosphere yourself.

Does it live up to it’s namesake title? Well it has all the expected parts, the conclusion I leave you.

Landing point:http://maps.secondlife.com/secondlife/Bonaire03/112/129/22

Featured on SecondLife Community Blog 19th November 2020

Halloween 2020: Forgotten Souls

Forgotten Souls is a “abandoned frontier town” type of place with some older and newer elements thrown in. The landing point drops you outside a cemetery, but you can’t enter directly from this side so I took a wander.

There appeared to be some lights in the other direction, so I headed that way and found what appeared to be an old store of some kind.

Place unsurprisingly a bit of a wreck, but some figures ehead so I headed in that direction

Which lead me to some of what must be the Lost Souls the place is named for.

I took some stairs outside a near building to give me a bit of a better view

Seeing that there appeared to just be wasteland beyond the living corpses I went back the other way to see what else the town had to offer.

First stop was obviously the Cemetery

Further along what could only be called the main street was a foreboding building on the opposite side, the Asylum.

I just had to have a peek inside..

At the end of the street there appears some kind of ruined train carriage

Seems someone was living in it for some time, but evidently now a long time ago.

following the road around I found the rear of the main street had some shop fronts

Looking at the decayed shop buildings, I almost missed a stone staircase hidden in the mist

So up I inevitably went to investigate

At the top I found a half collapsed columned structure and within it a rather disturbing scene.

I retraced my steps back out to the main street and decided to see if there was any mysteries behind the store I saw on arrival. Sure enough I found a lake behind it.

Along with a number of other buildings that I’ll leave you to explore!

Landing point: http://maps.secondlife.com/secondlife/Forgotten%20Souls/107/119/25

Featured on Secondlife Community Blog 8th October 2020.

Halloween 2020: Dead Mans Island

My next stop for this Halloween seasons wanderings is Dead Mans Island. The name couldn’t be more accurate, you can hardly turn anywhere without sight of a corpse, grave or some spooky sight. It’s fantastic!

I arrived in the hallway of the the regions spooky mansion, which I don’t think is the intended arrival point, but doesn’t really matter.

My view on first arrival arrival

Behind me is the main entrance leading outside

Entrance hallway

Rather than heading out, first I decided to have a look up the stairs

A creaky staircase with lights on upstairs, is that signs of life?

So I up I go and explore the rooms

Back down stairs I went through into the next room that turned out to be the kitchen, but I don’t think it’s regular food being cooked in this cauldron!

Don’t think I want to know what’s in the pot

Back the other way to the main doors outside, leading to a long pathway out into a dark forest.

Outside the gates I found this cute little night watchmen, although I expect they’d object to “cute”.

Then a glance the other way and ..uh..skeleton musicians?

Anyway straight ahead and uphill is where the path leads

At the top I find a solemn monk statue and some suggestions this is the intended Arrival point.

While I survey the forested and swampy landscape below, something unpleasant is surveying *me*.

So back down the hill to investigate what looked like a mine entrance to my left

Bones outside seem a bit foreboding but I go have a look anyway..more bodies!

Exiting the mine I cross very misty the swamp

On the far side I see a building at the top of the hill

I find it guarded by some fearsome creatures, a large Demon and some Hell Hounds.

Inside I find it was at some point a church, but I don’t think there’s been anything Holy about this place for a long time!

After a respectful moment at the altar I head out again and follow the coastline, when I stop to take a moment to look out across the water, I find a werewolf and his victim lying on the ground.

A werewolf and it’s prey

I move on hastily past so as not to interrupt it’s snack and become dessert. Just in case I duck inside a little mausoleum next to the cemetery gates

I wait inside for a few minutes to make sure he’s not followed me, it’s quite comfy!

Moving on into the cemetery it seems fairly empty, presumably because most of the dead are up and about! The main feature of the graveyard is a single large Angel statue…with no head!

Back out onto the coast path there’s a good view across to the spooky Mansion.

I wandered around the rear of the building to see if there was any more sppoks to be seen. Unsurprisingly there’s another graveyard.

Not so many here, maybe was just the homeowner personal cemetery perhaps? As I was about to head back around to the front door, I saw a light further along the coast

Maybe the houses former inhabitants aren’t at rest at all!

Even the nearby vegetation is looking far from healthy!

Dead Mans Island definitely should be on any Halloween fans list to visit.

Mansion hallway: http://maps.secondlife.com/secondlife/Forbidden%20Valley/130/201/33

Hilltop arrival point: http://maps.secondlife.com/secondlife/Forbidden%20Valley/114/18/35

Deadman’s Island Flickr

 

Halloween 2020: Pumpkin Town

It’s been a while since I posted anything about my SL adventures, mainly since I haven’t had time for much. So I thought now we’re into “Halloween Month” in SL I should start again with a seasonal wander. So I headed to “Pumpkin Town”.

This place has been going since 2010 but I don’t recall ever visiting before, certainly not since I started blogging my explorations.

So the arrival point is as pictured in various places and typical of a SL Halloween location..pumpkins everywhere of course!

then behind you is a little jetty and cabin the water, maybe I’ll come back to that.

The “what’s behind me” shot

Following the pathways take you through a shopping area:

Usually not my favourite aspect of SL Halloween, but I did actually buy something for a change!

Further along I find my kind of Halloween location, the creepy places!

The gateway to creepy town is a bridge over a murky swamp

I stopped to have a nosey in the house before crossing

On the other side of the swamp there’s the first of the spooky buildings to explore

Around the back there’s view across a misty lake

Then I had a look in the back door of a nearby place, seemed full of all kinds of curiosities:

Back out onto the path I pass another spook place

Before coming to the crest of a hill and overlooking this intriguing place:

So I go down and have a bit of an explore..

appears to be an abandoned old folks home? Walking out the patio doors at the end gives me a view of the green house..what are those?

I head back in and walk around til I find the door leading into the greenhouse and open it carefully..

Not wanting to become dinner, I close the doors again and make a hasty exit! As I wander the path some more I come to an inviting sigh..”Haunted House”

I followed the signs to this rather imposing building:

I won’t spoil any more surprises, you’ll have to come and check it out for yourself!

Landing point: http://maps.secondlife.com/secondlife/Pixeltrix/18/181/52

Pumpkin Town Blog

Oh..I did go back to the little jetty at the landing point..the boat tied up there is crewed by Skeletons!

Featured on SecondLife Community Blog on 5th October 2020

Sharke and the Doctor

As promised I approached the greenhouse area intending to visit Penny, as I said I would at our last meeting.

On arrival I see Seffy perched on top of the chicken coop and a couple strangers in the vicinity. There’s a man next to Penny outside the greenhouse and a woman by chicken coop.

The woman is talking about how roast chicken was appealing. Seffy pointed out that unfortunately despite wanting fried chicken, she’d been told they were more useful as a supply of eggs. I agreed with that after offering greetings to all.

Penny doesn’t make any introductions of the strangers to me,which seemed odd. However listening to their conversation I gathered she was still trying to find out the man’s name and he was being evasive.

I notice someone come up behind me and move towards the greenhouses so they’re not directly behind me. Not taking in their appearance at that point, just they were very large in stature.

Moving on into and through the greenhouse building, I had a look around while listening to the conversation between the first man I’d seen and Penny. By the time I’d emerged at the other end of the building it was revealed he wished to be addressed as “Sharke”.

Sharke

The unknown woman blurted out a barely understandable sentence before leaving the area hastily. Evidently not comfortable with the growing number of strangers around.

The unknown woman before she took flight

As I emerge from the greenhouse I’m now facing the stranger that had come from behind me, he’d come closer. I could see another reason the woman may have bolted. He.. presumed from stature, was not human. Humanoid in shape but his head was elongated and his skin appeared leathery.

Humanoid, but not Human..what *is* this thing I wonder.

So I ran a scan with my optical implant. Originally intended for detecting dangerous goods in packages, I’d had a few upgrades made to it. The result showed that the outlines of internal organs seemed to be in the right places for a human, so maybe he was once? I’d noticed his pistol with my regular eye already, the scan revealed just some spare ammo in his long jacket and random stuff in his bag.

Out of curiosity I did the same scan on the other guy, Sharke, talking to Penny. That brought some interesting results. I hadn’t noticed his hands weren’t completely flesh, he’d had quite a few augmented upgrades too. He noticed what I did and didn’t seem to comfortable about it, but made no verbal comment. The conversation revealed that both of them were in need of shelter and that Sharke was in need of a medic and a technician for his hands.

I told him we have a bot-shop so fixing his hands wouldn’t be an issue and we had private accommodation in old shipping containers. Penny chimed in with more information on a shelter and medical facilities. At this point the non-human announced that he was a medical doctor. It crossed my mind that may explain is current appearance, an experiment gone wrong perhaps…or right?

Penny took them over to the large building opposite, that she referred to as the “Church”. I’d just thought of it as a hall or barn, since it contained mostly medical and droid repair equipment.

The building Penny describes as the “Church”

I followed them over at a distance. Sharke made the gentlemanly gesture of indicating I enter ahead of him, but by the time I caught up he’d gone ahead. I slipped in quietly and leaned against the door frame briefly before taking a seat on an old folding chair, since I had not much to contribute to the discussion at the time.

Keeping to myself out the way

Penny was trying to get the Doctor to fill in some paperwork, which seemed a little ludicrous given the circumstances. But I figured this was Ellie’s domain and being an android it made sense she’d want everything orderly.

Penny then made her departure to go tend to the greenhouse and feed the chickens, I followed her out, leaving the Doctor and Sharke talking I bade them farewell.

The Unexpected Delivery

Following up on my post “The AMZ Delivery Lady“, Ava is surprised to encounters the recipient of the package she had been supposed to deliver weeks earlier.

Ava exits her storage crate home and crosses towards the group gathered near the buildings and greets the group

[13:13:15] Ava looks around at the gathered folks

[13:13:25] Ava: Hi everyone

A round of returned greetings are received, but one gets her attention more than the rest.

[13:17:30] Penelope Keene turns to Ellie and raises a shoulder to gesture at Kam. "She's expectin' a kiddo." She tilts her head to the side as another unfamiliar face approaches, Ava, as others are calling her. She gives a wave with her cigarette clad hand. "Heya, Ava. I'm Penny. I run the farm over there. Good to meetcha'." She nods across the crater towards the warehouse that containers her tech.

[13:19:49] Ava pauses as if reading something only she can see and puts her hand slowly on her pistol.."and..how well do you know her?" as if Penelope hadn't spoken. You all remember the package I was meant to deliver? Apparently she was the one meant to collect it.
Ava steps closer to Penny

(Ellie on left, Penny on Right)

[13:22:40] Ava addresses Penelope "You were meant to collect a package at Helix city a while back weren't you?"
[13:27:30] Penelope Keene blinks rapidly as Ava suddenly addresses her with such a detailed question. She stutters slightly as she speaks. "I mean, I ran packages every once in a while to Eden's Nursery, but I mostly stuck to my warehouse, tending to the plants." She grins playfully, attempting to lighten the mood. "I had a lot of takeout delivered."

[13:30:27] Ava taps her eye augment "Face recognition of package recipient. I was delivering the package you would have collected. I think a very dangerous package. Given I was given a personal bomb shelter capsule to bring with me when I came to Mars."
[13:33:08] Ava steps up closer to Penelope. "I think several of us would love to know who you were picking it up for, given the place pretty much exploded after the delivery was missed."
 [13:38:19] Penelope Keene brows furrow and she mouths "huh?". She brings her hands up as Ava approaches. "Whoa, I have no idea whatcha' mean. I know nothing about explosives. I never dealt with stuff like that." She shakes her head and glances around at the others. She nods to Balan and gives a wave. 


[13:38:48] EL1 Ell1e 's lips press, obviously hearing Gabor and Kam talk as her L.E.D's stay faulted to Ava as she seems to watch her every movement. "Perhaps, Kam. Gator, you should head inside the cave. There is much less dust there, and it is healthier for the baby. I will bring you refreshments shortly." She says, her tone mellow and yet holding to a want to see them safe. She starts to turn to mention something to Balan, but her open lips pause as she nods her head once. "Yes. Fairwell. Miss Balan."
[13:41:40] Ava: Well Penelope, it was a munitions crate I was delivering, so I guess you were just the runner then.


[13:44:22] EL1 Ell1e 's interest in the conversation the two are having is given with the fact her eyes flicker to them for the faintest of milliseconds. Her eyes staying now, at a steady yellow, she seems almost at peace in stance. If one were not to observe her steady appraisal of Ava's movements.


[13:45:51] Penelope Keene's face is still twisted in a look of confusion as she watches Ava approach her. She drops her cigarette to the ground and stomps it out before crossing her arms across her chest, bristling slightly at the implication that she may be out to hurt people. "I ain't never hurt anyone. I ran packages. Grew product. That was it."


[13:48:39] Ava extends her arm in a non-threatening but insistent motion and indicates the touch sensor on her couriers armband "hand print would settle whether you were the person meant to collect it. However that doesn't mean you meant anyone harm. The person you would have been collecting it *for* clearly was.
[13:49:44] Penelope Keene nods slowly, hesitantly offering her palm.

[13:50:28] Ava: so as I said, we might like to know who you were meant to take that parcel *to*


[13:50:33] EL1 Ell1e 's steps are light, gently placed as she walks steadily toward Penny's side. Her smile, as it appears on her features does not make it to the mimic of the expression on her cheeks. "Understood." She states, almost sharply.


[13:51:35] Ava watches as the scanner flashes green and beeps a positive reading

[13:52:43] Ava: What are the chances of the person it was going to still being around and expecting it,any ideas?


[13:53:51] Ava steps back slightly to a more relaxed distance


[13:57:04] Penelope Keene lets out a sigh, hating talking about her past in the city, but realizes that she doesn't really have an option at the moment She mutters "okay, we doin' this then" under her breath before locking eyes with Ava and speaking in a clipped tone. "I was employed by a gang that ran outta' the casino in the city before it went down. I grew their product and we sold it out of Eden's. I didn't get outta' that warehouse often, and I definitely didn't ask questions when I was pickin' up packages and delivering them to my boss at the casino." She lets out a sigh, looking over to Ellie to see her reaction before turning her attention back to Ava. "I wanted to get a fresh start and get away from that."

[13:59:03] EL1 Ell1e 's eyes flicker the lightest bit of green seeping back into the yellow orbs as the tone shifts. The fact that she is listening, obvious with the way she lets her head shift the faintest amount from person to person.

[14:02:42] Ava notes the glance to Ellie and ajusts her stance addressing both of them "well I'm sorry to be raking up your past, but if they're going to come looking for that package..it puts us all in danger. You see why I wanted to know?


[14:05:53] Penelope Keene eyes shift over to Cod and she gives a quick nod in greeting before looking back at Ava. "I get whatcha' mean." She puts on a hand on her chest. "I swear, I don't know nothing 'bout what's inside that package though. If my former employer had plans for it, I don't know what they are."

[14:05:59] Ava: I was very startled when my implant went mental at me when I..it..saw you

[14:07:45] EL1 Ell1e 's gaze shifts, reading them both.
[14:08:59] Ava nods "yeah, usually company policy not to ask questions either. We just deliver the weapons to whoever pays, but given that the city is uninhabitable now and I'm kinda stuck here..


[14:09:03] Ava: me shrugs

[14:09:20] Ava: I guess they didn't need what's in the package after all

[14:10:27] Penelope Keene nods in understanding. " Whatcha' gonna' do with it now?"

[14:12:48] Ava: no idea, it's a big doorstop in my crate for the moment. I has some rather nasty anti-tamper measures on it, so unless you were specifically asked to check the contents, it stays that way. Until I can get it transported back to HQ"

[14:13:26] Ava: and as a runner, I doubt you were

[14:13:34] Penelope Keene shakes her head. "I never got to look inside the packages. Just delivered."


[14:13:38] Ava: so it remains a mystery


[14:16:04] Penelope Keene smiles sheepishly, fiddling with the fabric of her jacket as she speaks. "Well, I'm fuckin' horrified that I was gonna' deliver something that dangerous. Best of luck to ya', Ava. Be careful. I gotta' go tend to the chickens, but if ya' need any food, come see me, yeah?"

[14:16:33] Ava sticks out her hand to shake "I'm sorry for being  hostile, but you understand. I'm ava, lets start over"

[14:17:06] EL1 Ell1e 's eyes shift gently, watching the incoming hand. She takes a mimic of breath, her eyes stabilizing back from yellow to green. 


[14:18:01] Penelope Keene hesitates for a second before nodding in agreement. Her lips quirk into a grin as she takes Ava's offered hand. "Deal. I'm Penny. It's good to meetcha'."

[14:18:59] Ava: I will come by another time for sure.

Once Penny is out of earshot Elli addresses Ava:

[14:24:48] EL1 Ell1e 's arm comes up to accept the half hug from Penny, and her head shifts to follow her movements toward the coop. When Penny is a distance away, her eyes narrow at Ava. "Penny is needing good human connections. Do not effect her human relations." She says, and gives one solid nod before she starts to turn into the shelter.

[14:26:18] Ava hearing Ellies parting words, she turns and nods "Understood".

Hellas Crater Expansion

There has been little to write since my last post about the Crater and its denizens. This mainly because we had to find an alternative land rental in SL, so for a while there wasn’t actually a crater at all. As a result there’s now plenty to show you all.

The new parcel is larger than the last one so the crater is able to be larger larger, but it also spans multiple locations via some teleport doors.

New Landing Point

Out the door and through a tunnel (tp gate) and you arrive in the main crater, which is fairly similar to the previous one.

New Crater entry point

The difference in size is immediately evident as soon as you start walking and more buildings than previously making use of it.

The various doorways and entryways tp you to other locations smoothly, such as the stacked storage crates lead to rentals.

I rented the smallest of the crates.

The large crate with the purple neon is the entryway to a bar/club venue called Muses.

Muses bar/club

I mentioned at the start that there were other places connected to the crater, to get to those we go back to the landing point. Instead of going out the doorway and through the tunnel, to the left there is a shuttle:

Shuttle located at arrival point (I had my graphics on Ultra for these photos and had to actually reduce the particle count to make it visible through the dust)

Clicking this sends you to a small transport hub with a number of landing pads

Transport junction

Heading off through the archway takes you to a small cityscape location.

City arrival point

It’s a fairly small place, but for the RP it doesn’t need to be big at all.

The story here is that the route I took to get here is like a supply run for the crater. Some of the not-so-legitimate plants grown in the greenhouse are traded for supplies.

Now we have our locations set up again, the story can continue..

Landing Point: http://maps.secondlife.com/secondlife/Kind/182/178/3001

Featured on Secondlife Community Blog 3rd August 2020

HELLas Crater RP Introductions

Since my last post the group has adopted a name for the crater from a real world crater that exists on Mars; Hellas. Naming it after the Hellas Planitia impact crater, obviously the one in SL is a fraction of a size of the RL one!

Finally I had an opportunity to begin my RP at the Martian crater. Its not a horribly long post because I didn’t have much time, but I got to meet most of the regulars ICly. (It also means you won’t be subjected to too much chat log, which isn’t always easy to read!)

Ava woke up in her acquired tent, wishing it was the motel room ceiling from the city, rather than tired canvas. Immediately she checks the munitions shipping package she was meant to deliver was where she left it.

Thankfully no-one seemed to have been in her tent while she slept, her weapons and the package were where she’d left them. Not that’d she’d have ever known about it if they had. The anti-tamper measures on the crate were designed to incapacitate anyone nearby for several hours,what they’d do to someone already asleep was a worrying thought.

Hearing voices outside she unlaced the tent flaps and emerged from her shelter.

[12:26:11] Ava emerges from her tent "Hi there"

[12:28:44] Sefran): looks up towards the heavily armed woman "yuh sup 'skintight' i dun think i seens yew round fore uh huh im tha Seffy an yuh tha stories er all true yup...unless yer cop then ummm yuh is all lies im innocent yuh"

[12:29:17] Ava notices there seems to be quite a bit more random furniture about since her last visit "Someone been raiding a skip ((dumpster)) for more chairs?

[12:30:40] Ava nods "Oh yes, I've heard of you, nice to finally meet you"

[12:30:53] Jadz shrugs under her blanket. "I don't know where all this junk is coming from. When it's mealtime though, lots of folks need a place to scarf. Wish they'd pick up after themselves..." She squint. "Do I know you?"

[12:31:48] Ava shakes her head "no, we've not met, I'm Ava"

[12:32:50] Sefran): shrugs "yuh who knows where this junk comes from but ehhh is comfy yup.....so wots yer deal there skintight wot brings ya to this lil slice a paradise...fortune fame wot uh huh"

[12:33:11] Ava: I was making a delivery to the city when everyone had to evacuate, I waiteda bit longer to try and get that done,so just arrived

[12:33:48] Jadz holds her blanket with one hand and slips out a hand to shake. Her fingers are stained with Martian dust. "Jadz."


Seffy and Jadz
[12:34:40] Ava shakes the proffered hand "Nice to meet you Jadz"

[12:35:13] Ava looks over as someone with very bright hair approaches

[12:36:04] Sefran): tilts her head looking a bit confused "Jadz?? huh always though yer name was bar bish....pffttt bar bish is more fun yuh" she nods several times convinced this is the best idea ever

[12:36:29] Ava takes a seat on one of the rickety chairs



[12:39:19] Ava: well to answer your suggested question, no I'm not a cop. I just tend to escort dangerous stuff so need to protect it and myself.

[12:40:15] Ava: although to be honest, on this job the package would be fairly efficient at that on it's own.

[12:40:49] Jadz scowls at Sefran, who she was beginning to like. "Could you please stop calling me that.... horn dog?" Looking up to Ava: "Good think you're not a cop; you probably wouldn't last long here if folks even got a whiff of you being one..... Package? What package?"

[12:42:16] Ava indicates yellow and grey box in her tent. "That thing, but I wouldn't recommend you touch it"

[12:42:44] Sefran): "yuh last cop i saw shot me....an fer no good reason yuh sure maybe i insulted his mother but seriously....." she looks over to jadz and shrugs "....but but....phine woteva yer Jlow now pfftt yuh uh huh"

[12:43:22] Jadz taps her chin with all of her fingers, like a kid guessing what's inside a Christmas gift. "I wouldn't dare!" She chuckles.

[12:44:15] Sefran): everyone gets a nickname ;p  ))

[12:44:50] Lunatantric comes down to the small encampment streching having her puple outfit on today...  Her movements slow and graceful as she looks around seeing the small crowd....voice soft and seductive.  "SO what aer you all up to today..."

[12:45:08] Ava points to the stasis capsule next to the tent "Well they gave me that too, to get inside if the package was opened..while I was still on the planet. So give me a chance to get in if you're gonna try!"

[12:47:32] Ava raises a hand slightly in greeting to the woman with the bright hair "Hi, I'm Ava, just making introductions"

[12:48:24] Jadz stands to greet Luna and shuffles over to her. "Just waking up and gossiping with Sef. And meeting some new arrivals." She points inside Ava's tent. "Can I shake it?"

[12:48:34] Sefran): "ya know there skintight tellin me i cant open tha box is like puttin a big shiny red button in front me an tellin me NOT ta push it....im totally gonna push that button yup jus ask Jlow here she tell ya yup.....sup purple hows yew taday"

[12:51:33] Ava: Well, yes I know saying "Don't touch" is like an invitation to some. But in this case..if you want to keep breathing..

[12:52:49] Sefran): nodsnods "jus nother grrl keepin a tight lid on her 'box' yuh been there skintight uh huh i feel yew yup"

[12:53:50] Ava: At the depot we call that model the Paranoia box. If the wrong handprint tries to open it, you get a lethal electric shock.

[12:53:53] Lunatantric smiles pulling Jadz close and gives her a soft kiss on the cheek and looks over at the other two and to ava in particular.  "I am Lunatntric..one of the muses here....a pleasure to meet you."  Voice is soft, secuctive yet carries a deep edge to it...not evil but very dangerous.
 
Luna joins us
[12:54:37] Ava looks at Jadz "you want to share my tent? We only just met"

[12:55:26] Lunatantric: Well if she is oging to your tent i come with her.

[12:55:53] Sefran): laughs to herself "preach sista i knows all bout tha paranoid 'box' yuh gotta wrap it fer yew tap it yup"

[12:56:01] Jadz leaning against Luna. "I meant shake your package. But yes, I agree - I wouldn't let Sef here anywhere near your 'box'."

[12:57:08] Ava smirks "maybe another time, Jadz"

[12:57:28] Jadz suddenly embarrassed. "Easy folks, the sun is just coming up. Who wants breakfast..." She goes behind the counter. "Ava, mind asking who the package was for?"

[12:58:01] Ava: Well you're free to go touch it, just let us all get out the range of the cloud of intoxicating gas first.

12:58:04] Jadz turns on the propane stove and cracks some eggs.

[12:59:57] ViçṮФЯiâ: hi

[13:00:14] Lunatantric laughs a bit seeing how easily jadz is embaressed and looks to Ava and walks over to her leaning down and whispers to her slowly...before moving to help jadz.  "Well my time is a bit messedup...its lunch for me.."

[13:00:30] Sefran): "wait?.....we still talkin bout tha box now cuz this really startin ta sound like my nights stent wiff tha weird boi (cypher) yuh toxic gas and shackin 'packages' uh huh.....an yew should gemme a chance ta shake yer 'box' Jlow might be good fer ya yup"

[13:00:46] Ava shrugs "for all I know it could be someone in the camp. I don't have a name, or know what they look like." taps her eye augment "this thing knows what they look like, so when it spots them, I'll know"

[13:02:08] Jadz lifts her blanket up and over her head and hides her face after Sef's suggestions. She scrambles eggs blindly.

[13:02:18] Ava: But given the lengths the recipent went to for most secure package, which ain't cheap, I doubt I'll find the recipent around here.

[13:02:23] ViçṮФЯiâ: look from onr to the other talk trying to put it all together .. " what box of gas ? .. did some thing happen

[13:04:33] Sefran): points towards the yellow box in the tent behind her "yuh Vicvic thats a no touchy box er somethin we gotta stay away from it or we all die or something dunno.......REALLLLYYYYY wanna open it though ughhhh"

[13:04:39] Ava: Oh hey there Vic, the gas is one of the anti-tamper features on a package I was meant to deliver

[13:05:01] Lunatantric: you know jazzy..your sooo cute when you blush like that.

[13:06:45] Miss Balan Sichao (Terra Goulet) yawns and stretches, "Good morning crater crew."

[13:06:59] Jadz stomach drops. "I can't help it!" She scratches the bottom of the teflon pan with her spatula vigorously, scrambling the eggs.

[13:07:21] Ava turns in her chair to the sound of another voice "Hi

[13:07:22] Lunatantric looks over to B as she walks out and smiles.  "Hey there B...how are you doing today."  turns back and hugs Jadz..

[13:07:57] ViçṮФЯiâ: hay

 

The AMZ Delivery Lady

So after some thought and discussions around suggestions made by others, I’ve made a change to my Mars RP character.

My previous story was around a bounty hunter hiding out on Mars after the Hunter became the Hunted. However this really was a poor recycling job of a previous character. Also it is apparently a very common unimaginative character role choice in this particular community.

One of the members suggested why not something much more mundane, maybe I was simply delivering a package when the city was evacuated. Which made me think of a certain global retail and tech giant.

I decided I could have some fun with this, so after some thought I came up with “AMZ Armory”.  The weapons shipment branch of the “All Mars Zone” the go-to company for anything on Mars.

My characters delivery order:

Picture of a mock shipping order sheet. Image from Gyazo

Obviously since SecondLife is a 3D environment, so couldn’t not create the props for the RP.

Customised scifi escape pod. Image from Gyazo
The “AMZ Nuke-Safe” a customised version of an escape pod I bought.

 

Prop image of custom shipping crate. Image from Gyazo
The AMZ “ULTRA-Safe” shipping crate (customised from this kit.)

Next-up will be my first IC (In-Character) RP in this scenario, coming soon!