Golgothica – Wagons Wickermen and Windmills

At the end of my last post about Golgothica I mentioned returning to check out the chapel and the windmill. Well..I’ve done that and wow there was so much I missed out!

First I had a glance inside the suspected tavern, lovely little place, more on that later..first the chapel.

You have to head down the side of the tavern that lets you reach a bridge across to the rather spooky-looking place.

Crooked headstones are all around as you enter, a brief glance at a few before finding the entrance to the building at the near end.

Entering the Chapel the roof as fallen in which lets in beautiful shafts of light, making it feel quite serene.

Heading back the way I came between the houses I come across what would appear to be the front entrance to the tavern and take a better look. It’s small but ideally cozy for a small community to socialize in the warm together.

I come to the front of the tavern
Very cozy, just what you need with all the horrors outside.

Carrying on through the town I come across some wagons, it appears there are gypsies are in town, or is it maybe a permanent arrangement?

In the distance I’m expecting to see the windmill that I’d seen from walls of the castle on my last visit, but no. What I see instead is the entrance pillars of a stone circle!

I hasten along and something else catches my eye beyond the stones on the coast side, which is the appropriate place for a Wickerman.

The reason I’m so excited? One of my favourite films is The Wickerman (1973 original obviously,not that crap remake that doesn’t even deserve the name from 2006.)

I re-enter the stone circle to try out the ritual animations the altar there has to offer, before heading out the far side in search of the windmill.

Nice ritual pose
Lots of detailed props
A Sense of forboding

When I found it though it was a little bit of a shock inside. It’s suitably atmospheric, with some great props, enough to give me an uneasy feeling to get out.

Atmospheric props
The fact you can’t avoid stepping inside a circle might bother some people.

I’m no stranger to folks putting pentagrams upside down and stuff, they think it’s cool and scary (this is no criticism of the place,but of a stereotype portrayed in films), it’s fitting for a build like this and plays to the horror movie stereotype well. I stepped into the windmill and realised I’d inadvertently stepped right into the middle of a chalked circle on the floor. Something never to be taken lightly, so I made a prompt exit.

As I emerge I see a large statue of a werewolf attacking its victim. This feels a little out of place for some reason, not seeing any other references to such so far. Passing the statue I step into the light of a fire, in the middle of the gypsy camp from the opposite side.

Statue of a werewolf with it’s prey
I enter the camp and it feels very cozy

While I look around I again realise I’m in the middle of something, this time a massive pentagram. Not so worrying as a circle, provided its oriented correctly and I didn’t get any bad vibes off this one.

There’s also some fun things in the tents, including a gypsy dance one..

After my trekking around I felt in need of a brief rest so I headed to the windswept beach and walked for a short distance before I found a cozy campfire and a lovely view of the sea.

Arrival point: http://maps.secondlife.com/secondlife/Blissful%20Summer/131/128/3047

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